robertqin
Posts: 15
Joined: 8/24/2021 Status: offline
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quote:
ORIGINAL: Gunner98 I'll update the first post so it has the latest file. Glad you like the scenario, the updated version will be more of a challenge for you I think. Although the shuttle resupply of munitions would likely be a viable option, I don't think parking ships in one spot is something that would happen. Rotating carriers is critical in real ops for other items not modeled in the game such as rations, aviation fuel, spare parts, replacement personnel etc. The limited mines is by design, they are buried in one of the AORs down south, forces you to either conduct a forward replen or engage the B-52s Identifying units by radar signature etc is the way the game works and is not unrealistic. Perhaps identifying ground units is a bit too easy but I suppose I could screw up those numbers by adding vehicles and things. Will think on that. Thanks for the report. Thank you for your reply! I admit parking CVBG is a bit cheesy, so I still rotate them back from time to time for resupply especially on bombs, HARM and Harpoons. I only did shuttle ferry on regular AAM (especially Phoenix) and emergency resupply of harpoon after the first engagement with enemy CVBG. For the naval mines, I was talking about that loading them up to the CV had a problem. AOR mount baker has the mines, but the CV does not seem to take them when resupplying as they do not have entries of the mines in their magazine. I added entries of the naval mines to the CV magazine (the 0/80 one so the CV has the entry but no actual mines) and the CV then started receiving mines from AOR.
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