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RE: Tomorrow, and tomorrow and tomorrow Axis (HLYA) vs Guctony (Soviet)

 
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All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the East 2 >> After Action Reports >> RE: Tomorrow, and tomorrow and tomorrow Axis (HLYA) vs Guctony (Soviet) Page: <<   < prev  2 3 [4] 5 6   next >   >>
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RE: Tomorrow, and tomorrow and tomorrow Axis (HLYA) vs... - 9/23/2021 5:20:55 PM   
metaphore

 

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Here is the detail of the 1st strike on Alytus by StG1 during test nr.2:




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RE: Tomorrow, and tomorrow and tomorrow Axis (HLYA) vs... - 9/23/2021 7:25:41 PM   
metaphore

 

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Here are the results of 2nd test.

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RE: Tomorrow, and tomorrow and tomorrow Axis (HLYA) vs... - 9/23/2021 8:07:08 PM   
HardLuckYetAgain


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All very good information & I love the min/maxing. Thank you so much for sharing.

I think at this point we should start a thread to share more information for people to see more in depth look at Air. Would you mind starting that Metaphore?

(in reply to metaphore)
Post #: 93
RE: Tomorrow, and tomorrow and tomorrow Axis (HLYA) vs... - 9/23/2021 8:17:17 PM   
HardLuckYetAgain


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Turn 1 Real Turn update

Riga

I debated long and hard to take Riga. I decided at the last moment I would send a single PZ Division North. NKVD couldn't take the pressure and "shattered". This is not abnormal since the 22nd NKVD division is understrength and is prone to retreating, and in this instance, shattering even at less than 2 to 1 odds. I am kind of glad it is gone for a bit, those darn NKVD divisions are a pain in the arse (so are the regiments)




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Post #: 94
RE: Tomorrow, and tomorrow and tomorrow Axis (HLYA) vs... - 9/23/2021 8:28:37 PM   
HardLuckYetAgain


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Turn 1 Real Turn update

Center pockets

I have not moved all my HQ's into place yet and have to do a great deal of re-org. I won't have access to the 2 extra AHQ's since we are playing with new house rules removing those. So will take me a bit to get things in order and in command control across the fronts. As seen here I bust the Soviets out of their fortifications turn 1 because of the reduced movement to attack. Granted you can keep them there and get some more men as POW's but can be a pain over a few turns. My way of doing it is get rid of them "all" next turn and as seen here I have them stacked up and surrounded with no way "out" or "in" to save them so I don't mind sharing because it will not happen. Well there is one way some may get out but my fighters will be ready :)


Again, I have not finished all the moves and have not finished HQ moves for sure yet.




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< Message edited by HardLuckYetAgain -- 9/23/2021 8:29:56 PM >

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Post #: 95
RE: Tomorrow, and tomorrow and tomorrow Axis (HLYA) vs... - 9/23/2021 8:38:30 PM   
HardLuckYetAgain


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Turn 1 Real Turn update

Rail Conversion Center

Trying something a bit different this time taking the 2 FBDs to Center. Converting dual track and the single track as seen in this picture to meet up a short way ahead




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< Message edited by HardLuckYetAgain -- 9/23/2021 8:39:17 PM >

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Post #: 96
RE: Tomorrow, and tomorrow and tomorrow Axis (HLYA) vs... - 9/23/2021 8:46:49 PM   
HardLuckYetAgain


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Turn 1 Real turn update

North Pockets

All Soviets should be POW's next turn.

Again, still have some moves to do but gives you a very good idea what I did. No thrust at all North towards Leningrad other than Riga & Ventspils taken.

I am playing some things different here this game.




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< Message edited by HardLuckYetAgain -- 9/23/2021 8:47:43 PM >

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Post #: 97
RE: Tomorrow, and tomorrow and tomorrow Axis (HLYA) vs... - 9/23/2021 8:54:06 PM   
HardLuckYetAgain


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Turn 1 Real turn update

Minsk

I push east of Minsk. Will see how the Soviets react on what I do here next turn.

Again, still have more moves to do.




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Post #: 98
RE: Tomorrow, and tomorrow and tomorrow Axis (HLYA) vs... - 9/23/2021 9:03:39 PM   
HardLuckYetAgain


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Turn 1 Real Turn Update

South

I clear out the Kovel area of Soviets which retreat to the east marked in light blue. I clear out the tank and mech divisions which retreat to the north marked in blue. I surround the Brody area south of Rovno and beef up my regiments with SU's for a possible Soviet Counter Attack. Could have other problems next turn but that is fine. I love Soviets staying close :)

I am converting two dual track lines one from Brest-Litovsk & the other going through Lvov marked with orange arrow. I do not release the Southern Front.

Yes, Jubjub those are Regiments out there for Soviet pickings ;-)

I am sure some people are curious how I got the units to route from the Rovno area to the North on the blue arrow ;-) It isn't that hard at all. At least it puts them out of the way for a bit




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< Message edited by HardLuckYetAgain -- 9/23/2021 9:27:12 PM >

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Post #: 99
RE: Tomorrow, and tomorrow and tomorrow Axis (HLYA) vs... - 9/23/2021 9:09:50 PM   
HardLuckYetAgain


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Turn 1 Real Turn Update

Southwest of Lvov

Finally the last little section I cut off and surround.






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RE: Tomorrow, and tomorrow and tomorrow Axis (HLYA) vs... - 9/23/2021 9:11:25 PM   
HardLuckYetAgain


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Turn 1

Ground Losses






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Post #: 101
RE: Tomorrow, and tomorrow and tomorrow Axis (HLYA) vs... - 9/23/2021 9:12:03 PM   
HardLuckYetAgain


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Turn 1 End of Turn

Air Losses

Everyone should have seen these by now.




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Post #: 102
RE: Tomorrow, and tomorrow and tomorrow Axis (HLYA) vs... - 9/23/2021 9:12:55 PM   
HardLuckYetAgain


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Turn 1 End of Turn

OOB




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Post #: 103
RE: Tomorrow, and tomorrow and tomorrow Axis (HLYA) vs... - 9/23/2021 9:15:17 PM   
HardLuckYetAgain


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Turn 1 End of Turn

After thoughts

Nothing is off the table to try in this game. Adolf Hitler wants the South and I plan on delivering. We need that Oil!

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Post #: 104
RE: Tomorrow, and tomorrow and tomorrow Axis (HLYA) vs... - 9/23/2021 9:39:40 PM   
Rosencrantus

 

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quote:

ORIGINAL: HardLuckYetAgain

Turn 1 End of Turn

Air Losses

Everyone should have seen these by now.





How did you manage to keep your op losses so low?

(in reply to HardLuckYetAgain)
Post #: 105
RE: Tomorrow, and tomorrow and tomorrow Axis (HLYA) vs... - 9/23/2021 9:59:21 PM   
HardLuckYetAgain


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quote:

ORIGINAL: Rosencrantus


quote:

ORIGINAL: HardLuckYetAgain

Turn 1 End of Turn

Air Losses

Everyone should have seen these by now.





How did you manage to keep your op losses so low?


Answer starts post #47 of this AAR

(in reply to Rosencrantus)
Post #: 106
RE: Tomorrow, and tomorrow and tomorrow Axis (HLYA) vs... - 9/23/2021 10:15:54 PM   
metaphore

 

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quote:

ORIGINAL: HardLuckYetAgain

All very good information & I love the min/maxing. Thank you so much for sharing.

I think at this point we should start a thread to share more information for people to see more in depth look at Air. Would you mind starting that Metaphore?

Sure, some amongst the above posts could probably be moved there too if making it easier to follow your AAR.
Here is the thread: Luftwaffe vs VVS - GC41 - First Turn Bombing Tips

< Message edited by metaphore -- 9/23/2021 11:14:11 PM >

(in reply to HardLuckYetAgain)
Post #: 107
RE: Tomorrow, and tomorrow and tomorrow Axis (HLYA) vs... - 9/23/2021 11:19:57 PM   
metaphore

 

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quote:

ORIGINAL: HardLuckYetAgain
Turn 1 End of Turn
Air Losses

Note that the total Soviet pilots KIA is 91 off between Current Turn and Total column :)
This kind of bug is quite frequent on many sub-totals reported.

(in reply to HardLuckYetAgain)
Post #: 108
RE: Tomorrow, and tomorrow and tomorrow Axis (HLYA) vs... - 9/24/2021 12:13:30 AM   
jubjub

 

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quote:

South

I clear out the Kovel area of Soviets which retreat to the east marked in light blue. I clear out the tank and mech divisions which retreat to the north marked in blue. I surround the Brody area south of Rovno and beef up my regiments with SU's for a possible Soviet Counter Attack. Could have other problems next turn but that is fine. I love Soviets staying close :)

I am converting two dual track lines one from Brest-Litovsk & the other going through Lvov marked with orange arrow. I do not release the Southern Front.

Yes, Jubjub those are Regiments out there for Soviet pickings ;-)

I am sure some people are curious how I got the units to route from the Rovno area to the North on the blue arrow ;-) It isn't that hard at all. At least it puts them out of the way for a bit


Not enough MP on the first turn to do anything without getting units caught :(

If you're going for the oil, I'd highly recommend getting across the Kerch straight in 1941. It's basically impossible to get across with a couple of rifle corps sitting on lvl 3 forts the crossing. If you can maintain a presence on the Taman peninsula into 1942, it will make taking Maikop and Krasnodar so much easier.

Would love to see how to control the rout direction. Haven't figured that out yet. Just know they tend to rout towards depots and cities.

(in reply to HardLuckYetAgain)
Post #: 109
RE: Tomorrow, and tomorrow and tomorrow Axis (HLYA) vs... - 9/24/2021 12:30:55 AM   
HardLuckYetAgain


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quote:

ORIGINAL: jubjub

quote:

South

I clear out the Kovel area of Soviets which retreat to the east marked in light blue. I clear out the tank and mech divisions which retreat to the north marked in blue. I surround the Brody area south of Rovno and beef up my regiments with SU's for a possible Soviet Counter Attack. Could have other problems next turn but that is fine. I love Soviets staying close :)

I am converting two dual track lines one from Brest-Litovsk & the other going through Lvov marked with orange arrow. I do not release the Southern Front.

Yes, Jubjub those are Regiments out there for Soviet pickings ;-)

I am sure some people are curious how I got the units to route from the Rovno area to the North on the blue arrow ;-) It isn't that hard at all. At least it puts them out of the way for a bit


Not enough MP on the first turn to do anything without getting units caught :(

If you're going for the oil, I'd highly recommend getting across the Kerch straight in 1941. It's basically impossible to get across with a couple of rifle corps sitting on lvl 3 forts the crossing. If you can maintain a presence on the Taman peninsula into 1942, it will make taking Maikop and Krasnodar so much easier.

Would love to see how to control the rout direction. Haven't figured that out yet. Just know they tend to rout towards depots and cities.


Ya, Crimea is on the Menu with the Kerch straight for 41. But I am not wholly forgetting the North or the Center either. I still have to figure out my deposition of forces too :(

Correct on route towards depots and cities. This one in the south is easy and starts by having the Koval area done first then the Proshkurov area. After that is done the attack routine near Rovno. Of course this is a 30,000 foot view of what to do. The multitude of practice 1st turns has shown me the key route points. Please note that one unit did route east. Sometimes there are deviations from the norm. Just for reference it is in the manual of route priorities for those that want to learn more.


(in reply to jubjub)
Post #: 110
RE: Tomorrow, and tomorrow and tomorrow Axis (HLYA) vs... - 9/24/2021 1:29:39 AM   
HardLuckYetAgain


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quote:

ORIGINAL: metaphore

quote:

ORIGINAL: HardLuckYetAgain

All very good information & I love the min/maxing. Thank you so much for sharing.

I think at this point we should start a thread to share more information for people to see more in depth look at Air. Would you mind starting that Metaphore?

Sure, some amongst the above posts could probably be moved there too if making it easier to follow your AAR.
Here is the thread: Luftwaffe vs VVS - GC41 - First Turn Bombing Tips


Please follow the link above to further enhance your 1st turn German bombing. Please post in that link your 1st turn German bombing or interceptions so we can all progress together. Thanks Metaphore again for putting this together for us!

(in reply to metaphore)
Post #: 111
RE: Tomorrow, and tomorrow and tomorrow Axis (HLYA) vs... - 9/24/2021 1:35:35 AM   
HardLuckYetAgain


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Turn 1

Achtung!!!

I just want to point out the following two pictures that many may not even realize it is happening in their games on pathing. I have two HQ's in same hex, same MP's but one takes a different path than the other going to the same exact hex. So you need to be cognitive of the path and make sure you check that path before clicking on the move. MP's matter in this game and the less you spend on MP's the better. This isn't the 1st time I have seen this so just wanted people to know. Without further ado here is the 1st picture.

You can see LVI Corps can get to the destination with 5 extra MP's left over.




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Post #: 112
RE: Tomorrow, and tomorrow and tomorrow Axis (HLYA) vs... - 9/24/2021 1:38:42 AM   
HardLuckYetAgain


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Turn 1

Achtung!!! (I am sure my German is correct this time :)

You see X HQ's deviates at Minsk going through the delayed hex, circled in orange, instead of going through Minsk. No idea why the Inf HQ wanted to auto-path through that hex on the long haul but it does. So make sure of your long haul moves that you get the best path :) Just break the move into smaller moves to get the best MP's for your move.

BTW, roads in the game matter! Use them.






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< Message edited by HardLuckYetAgain -- 9/24/2021 1:42:28 AM >

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Post #: 113
RE: Tomorrow, and tomorrow and tomorrow Axis (HLYA) vs... - 9/24/2021 3:03:58 AM   
K62


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One interesting tidbit I've discovered recently is that the river EZOC penalty still applies in some cases on T1. I can't quite figure out the pattern but sometimes it costs less MP to cross a river if you clear all enemy units first that have ZOC on either side of the crossing.




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< Message edited by K62 -- 9/24/2021 4:00:35 AM >


_____________________________

"Power always thinks it has a great soul and vast views beyond the comprehension of the weak"
John Adams

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Post #: 114
RE: Tomorrow, and tomorrow and tomorrow Axis (HLYA) vs... - 9/24/2021 12:25:30 PM   
Beethoven1

 

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quote:

ORIGINAL: K62

One interesting tidbit I've discovered recently is that the river EZOC penalty still applies in some cases on T1. I can't quite figure out the pattern but sometimes it costs less MP to cross a river if you clear all enemy units first that have ZOC on either side of the crossing.

local://upfiles/6726/7AC0AB06901D40AAB8D6329C2966AB87.jpg


I think the manual says somewhere in the turn 1 rules section that you don't get the bonus movement on mech units once they have gone far enough that you are < 15 MP.

(in reply to K62)
Post #: 115
RE: Tomorrow, and tomorrow and tomorrow Axis (HLYA) vs... - 9/24/2021 12:28:24 PM   
Beethoven1

 

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quote:

ORIGINAL: HardLuckYetAgain





That south opening seems to illustrate pretty well how strong/OP motorization of infantry units is. All of those tank/mech units you are pocketing (many of which also have high morale/experience) will give you enough captured trucks to more than offset whatever little truck cost you are temporarily paying for the motorization.

(in reply to HardLuckYetAgain)
Post #: 116
RE: Tomorrow, and tomorrow and tomorrow Axis (HLYA) vs... - 9/24/2021 1:16:40 PM   
GibsonPete


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Lowering the number of airframes and increasing number of strikes. Interesting. I learn something new every time you folks post.

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Post #: 117
RE: Tomorrow, and tomorrow and tomorrow Axis (HLYA) vs... - 9/24/2021 2:30:31 PM   
jubjub

 

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quote:

ORIGINAL: K62

One interesting tidbit I've discovered recently is that the river EZOC penalty still applies in some cases on T1. I can't quite figure out the pattern but sometimes it costs less MP to cross a river if you clear all enemy units first that have ZOC on either side of the crossing.




quote:

One interesting tidbit I've discovered recently is that the river EZOC penalty still applies in some cases on T1. I can't quite figure out the pattern but sometimes it costs less MP to cross a river if you clear all enemy units first that have ZOC on either side of the crossing.


It seems like units that have attacked lose the EZOC movement bonus.

(in reply to K62)
Post #: 118
RE: Tomorrow, and tomorrow and tomorrow Axis (HLYA) vs... - 10/4/2021 8:32:22 PM   
HardLuckYetAgain


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Turn 2 Beginning of Turn (Real Turn Update)

Weather!!!

I am not complaining :)




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Post #: 119
RE: Tomorrow, and tomorrow and tomorrow Axis (HLYA) vs... - 10/4/2021 8:33:57 PM   
HardLuckYetAgain


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Turn 2 Beginning of Turn (Real Turn Update)

Events!!!






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Post #: 120
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