ZOOMIE1980
Posts: 1284
Joined: 4/9/2004 Status: offline
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quote:
ORIGINAL: Mogami quote:
And that is explained in the manual or in the promotional literature where again? See that's the point. Your and 2X3's INTENT, was never really communicated. There's nothing wrong with that intent. The game plays fine, for me, with it there. But it obviously does not for a number of folks. And that's fine, too. Thus the request for a toggle, if it is done at all. Groan. I recall many discussions where the intent was covered. I'll para phrase "A game designed by Grognards for Grognards. A game the designers have wanted to play" This was also true of UV. UV went through many changes based on player feed back. (Adding features not just fixing bugs) It was expected from the beginning WITP would go through the same process. I understand we all have a voice here. I don't want to prevent anyone from voicing their opinions. But what just do you do with a person who arrives at the end of a project after is is finished and then begins a conversation that asks to redo the work to suit him? Not only Matrix forum readers are buying the game. But I bet they are buying it because of GG. A person without internet access who had never heard of patches and matrixforums would play this game forever without realizing there were any bugs. (My copy runs without the patches and never crashes. )(Before I became a tester I thought most bugs were features and incorperated them into my planning. I was new to the internet, had never patched a program and played the GG games for years.) I doubt they would ever think "Gee what a rip I don't have full control of my production. I can't build BAR copies for my infantry. I can't copy a captured B-17. I can't build the Bridge over the River Kwi" Like a driver who has full control of his car. He can go where ever he wants but he has to face limits as well. Now we are debating what "full control" means. The designer gave the game specific airgroups but we want generic airgroups or else we feel lied to? Really? Yes, a lot of buyers probably bought it because GG is on the credits list. You and others may have stated this intent in the forums over and over again, but I don't ever remember seeing it. I only came back to the forum, however, about a month before release. All I saw was "full control". I, like others, have played a LOT of GG titles and all his games that have this research/production model in it all seem to work roughly the same. Many assumed this one would be no different. Fair assumption. So they get, not having really paid attention to the forum, expected that, and it didn't deliver that for them. Response is/was predictable.... a 23 page thread on the topic.... I'm sorry you are having a hard time grasping where these folks are coming from. Bottom line, a lot of players really didn't want, nor believed, they were getting a hard core "historical simulation", but just another game, albeit a much BIGGER game, whose only real "history" is one of context..... Ooops!!
< Message edited by ZOOMIE1980 -- 8/16/2004 8:49:41 PM >
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