Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

'No Name' Leaders:

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War II] >> Steel Panthers World At War & Mega Campaigns >> Mega-Campaigns for SP:WaW >> 'No Name' Leaders: Page: [1]
Login
Message << Older Topic   Newer Topic >>
'No Name' Leaders: - 4/26/2002 9:29:31 PM   
AbsntMndedProf


Posts: 1780
Joined: 7/6/2001
From: Boston, Massachusetts
Status: offline
In MCLV I've noticed that several replacement units have leaders with no names, just a blank space after their grade. ???

Eric Maietta
Post #: 1
- 4/26/2002 10:05:04 PM   
Grenadier


Posts: 981
Joined: 5/10/2000
From: Newport Beach, CA USA
Status: offline
This was resolved in the patches. have you installed them and started over as suggested?

_____________________________

Brent Grenadier Richards




__________________


[url=http://

(in reply to AbsntMndedProf)
Post #: 2
- 4/28/2002 10:53:05 PM   
AbsntMndedProf


Posts: 1780
Joined: 7/6/2001
From: Boston, Massachusetts
Status: offline
Yes, I've downloaded and installed all the upgrades up to, and including the Kohlkoze fix.

Eric Maietta

(in reply to AbsntMndedProf)
Post #: 3
- 5/7/2002 9:26:44 AM   
RedMike


Posts: 1281
Joined: 3/14/2002
From: Alaska
Status: offline
I'm experiencing the same thing. Presently playing node 9 scen 28
and several of my leaders are nameless. Also low ratings in teens and twenties. All patched up but no still no names. Tried campfix but does not list a lot of units so can't fix them.

_____________________________

Hannibal ad portas

(in reply to AbsntMndedProf)
Post #: 4
- 5/7/2002 11:43:11 PM   
Paulus Pak

 

Posts: 109
Joined: 1/23/2001
From: Warsaw, Poland
Status: offline
I have the same problem, some units with nameless commanders.

(in reply to AbsntMndedProf)
Post #: 5
- 5/8/2002 2:11:30 AM   
RedMike


Posts: 1281
Joined: 3/14/2002
From: Alaska
Status: offline
Yes! And very low rally, Inf, arty, & Arm ratings too. 0's, teens, and twenties. Needs a new patch!!!

_____________________________

Hannibal ad portas

(in reply to AbsntMndedProf)
Post #: 6
- 5/8/2002 7:20:50 AM   
Gen.Hoepner


Posts: 3645
Joined: 9/4/2001
From: italy
Status: offline
Me too.The old same problem of lost leader.

(in reply to AbsntMndedProf)
Post #: 7
Lost Leaders - 5/9/2002 12:47:01 AM   
JMAC

 

Posts: 2
Joined: 7/27/2001
Status: offline
Love the program and North Africa campaign. But the lost leader glich makes it very difficult to enjoy.

I have completely reloaded MCNA and the upgrades to 7.1 and have tried several different campaign paths. I get the lost leaders problem no matter which path I take.

Has anyone heard if Matrix is going to address this issue with a patch? This appears to be a serious ongoing problem by the numerous post regarding this issue. For me none of the upgrades and patches have eliminated the problem.

(in reply to AbsntMndedProf)
Post #: 8
- 5/9/2002 10:11:26 AM   
Supervisor

 

Posts: 5166
Joined: 3/2/2004
Status: offline
The lost leader issue in MCNA will be with us until the core.dat file is redone so it mates with the newest SPWAW game engine (mech.exe file) and the updated OOB's. This was the issue with LV forcing the core.dat file to be redone to try to correct this issue as best as possible within its means. Even then it won't be perfect because of the the way the original game code was written, in it's origianl formats it was never intended for battles to be ongoing and branching the way they do now carrying leaders from battle to battle. Single scenario' is how it was originally designed. Even the best attempts with the LV core.dat file still leave some minor issues such as rankless leaders. This will always plague SPWAW, it's one of those minors flaws we all have to live with and overcome.

_____________________________


(in reply to AbsntMndedProf)
Post #: 9
- 5/9/2002 4:55:08 PM   
Paulus Pak

 

Posts: 109
Joined: 1/23/2001
From: Warsaw, Poland
Status: offline
Thx gmenfan for describing the problem. Well, rankless or nameless leaders don't make impossible to play SPWaW, so I think, we have to live with it ;))

(in reply to AbsntMndedProf)
Post #: 10
- 5/9/2002 8:33:38 PM   
AbsntMndedProf


Posts: 1780
Joined: 7/6/2001
From: Boston, Massachusetts
Status: offline
What Paulus said! If that is the worst thing we have to deal with, I'm a very happy camper. :D

Eric Maietta

(in reply to AbsntMndedProf)
Post #: 11
- 5/9/2002 10:55:55 PM   
RedMike


Posts: 1281
Joined: 3/14/2002
From: Alaska
Status: offline
Thanks once again, gmenfan!! I can live with it...How about the CampFixer utility? I can fix up some leaders, but not all are listed; Only up to 32. Would be nice if that could be made to work for all leaders in a LV scenario. I gotta tell you, these mega campaigns are a blast!!!

_____________________________

Hannibal ad portas

(in reply to AbsntMndedProf)
Post #: 12
- 5/10/2002 4:03:48 AM   
Supervisor

 

Posts: 5166
Joined: 3/2/2004
Status: offline
I think the individual who created the MCNA camp fixer was going to try and create one for LV, but the lost leader issued got resolved with updated patches leaving us with the random rankless leader instead. We'll see

_____________________________


(in reply to AbsntMndedProf)
Post #: 13
Info req to update campfixer for LV - 5/20/2002 7:07:07 AM   
Anthony_MatrixForum

 

Posts: 124
Joined: 5/23/2000
From: Melbourne, Vic, Australia
Status: offline
Hi


I still need to know the number of leaders that are in the core
force for LV. I can change the number of displayed leaders, but due to the poor performance of the free components that the program uses - I have to keep the number of leaders as small as possible.

(Does anyone know of a free, well behaved grid-box OCX with easy to use editing capabilities?, I am using ubgrid at the moment:-)


MC-WT seems to have less leaders that MCNA so that should
be covered, but on my one look at MCLV it seemed to have 120+ leaders - that did not seem right....


Anthony

(in reply to AbsntMndedProf)
Post #: 14
LV Core force Leader count - 5/20/2002 7:27:58 AM   
RedMike


Posts: 1281
Joined: 3/14/2002
From: Alaska
Status: offline
Anthony,

By my count using Spwaweditor there are 60 leaders in the LV core force. Hope that helps!!!

_____________________________

Hannibal ad portas

(in reply to AbsntMndedProf)
Post #: 15
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [World War II] >> Steel Panthers World At War & Mega Campaigns >> Mega-Campaigns for SP:WaW >> 'No Name' Leaders: Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.109