Adnan Meshuggi
Posts: 2220
Joined: 8/2/2001 Status: offline
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quote:
ORIGINAL: MengJiao quote:
ORIGINAL: Adnan Meshuggi quote:
ORIGINAL: MengJiao quote:
ORIGINAL: Adnan Meshuggi The game need to be so good, that the axis player can achive historical results in 41 Well the game is so good that a competent Russian player can avoid anything as bad as what happened to the Russians in 1941. If the only measure of goodness is that the Germans should be able to routinely fatally cripple the Russians in 1941, I think you're going to be disappointed in playing this game. In the moment the only army fatally crippled (as i said it does not matter what the axis player do) is the german army. The same army that could inflict huge russian losses untill the last day of war in history (it was still not enough cause you can´t win with 3-front-war, airwar (loosing end), mad dictator, absolute evil and brutal regime (that gives the communist-hating easteuropeans in stalins hands) end a stupid and inefficent war production. When I said "fatally crippled" I had in mind the idea that it was reasonable to expect the Germans to do so well in 1941 that they were sure to win in 1942. I just don't think that's very likely if you use even remotely historical forces and logistics and the Russian players is reasonably competent. On the other hand the Germans historically had problems that were crippling before they attacked Russia. You've noted some of them: mad dictator, absolute evil and brutal regime, a stupid and inefficent war production. To which we can also add: poor access to resources such as oil, an archaic and wasteful agricultural sector and a fatally underpowered, under-capitalized, fragile and vulnerable industrial base that was being seriously impacted by bombing and blockades and sabotage. Given all that, it didn't matter ultimately how well the German Army did; they were set up for a defeat of some kind at the moment the Germans decided to artificially force the value of their money so high that they no longer could trade effectively (early 1930s). well, yes. But still they kicked a lot butts really hard and quite often. This is not the point for this game. The point is, that if you want to make your answer come true the game should be ONLY onesided, russian player agains ai. But it is not a onesided game - so you can do the things the germans did, you are partly Hitler (by not give mad orders), you are the economy (partly), by deciding what air group gets what plane.... you get my point? So, with these freedom of orders (like the freedom for the russian player to not die at the border), the axis player should be able to perform way better as historically . If the russian stay and die, he can stop earlier so his troops are better supplied (but exhausted) Result in blizzard should be: better defence, higher russian losses, better starting positioon If the russian run away/avoid combat he should grab more land, have more room for retreat (if played good! just remember i do not talk about the "russian crush german army in blizzard - even if the russian player sucks) and so could be also better as historically. This sucsess in 41 is the only logical target for any player why? because if the game allows a german victory from 42 on (or worse, 43) the odds are so bad, that the game is broken too. So no fanboyism. But - with a good attack in 41, a even better defence in blizzard (because of the better results in 41) the russian army should be so weak, that the germans could achive a better early-43-frontline, maybe with more troops (or less russians in early 43), so the battle is not singlesided after autum43. even then the russian player (with worse circumstances) should be able to win - don´t misunderstand me... but in the moment any game with worse starting date (42) and a victorious axis army in 45 (say, holding the startline) would be as silly as the blizzard combat. But we know only the blizzard bug for sure - in the moment. You will read the same critics from me if in 43 the russians get crushed like they got crushed in summer 41. Honestly, many players think that the axis need boosters because otherwise they are doomed in 42. So we are in fantasy-campaigns - not bad (i like what-ifs), but in the "realistic" campagin, a german army with better results in 41, avoiding many big mistakes in 42 (frontlines to long, to little reserves (shortened frontlines gives more reserves, big problem historically for the russians) should be on eye with the russians and this does not happen greetings
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