JAMiAM
Posts: 6165
Joined: 2/8/2004 Status: offline
|
quote:
ORIGINAL: alfonso From Glantz and House, "When titans clashed" Table C Total numbers German Army (East) 22-Jun-1941: 3.050.000 German Army (East) 1-Dec-1941: 2.700.000 Is that compatible with TOE above 80%? And with TOE 30-50%? I know that you're not claiming they are, but the two claims cannot both be true. Not in terms of averages, at least. That, I believe, is where a lot of people - players, testers and developers, alike - are getting hung up. A problem is that though *some* units TOEs were in the 30-50% range, not all were. Which were, is dependent upon the type of actions they faced, among many other factors. Anytime somebody wants to argue from the data, you have to ask and agree upon "What constitutes good data?". Also, how well does the game mirror this data? Further, given that WWII, and Barbarossa was a sample size of ONE, how does this translate into a game where "probable outcomes", "historical fact", and "playability" all have varying weights in terms of individual preference? I don't pretend to know the answers. I leave that to the experts to debate. I only test, and make marginally informed opinions based on what I like in a game/historical simulation...
|