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RE: The King is Back

 
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RE: The King is Back - 9/3/2019 9:48:19 PM   
giantsquid

 

Posts: 270
Joined: 9/8/2014
From: Milan, Italy
Status: offline
Thanks you, looks very promising and interesting.
i'm very pleased for the scenarios. I played about 200 but still have many others to try.

Francesco

(in reply to Lowlaner2012)
Post #: 31
RE: The King is Back - 9/3/2019 11:18:53 PM   
ultradave


Posts: 1355
Joined: 8/20/2013
Status: offline
Excellent. I have had CMANO since the beginning. I have no problem paying a bit for a new version. We've received from the developers years and years of updates to the game engine, new platforms, updated user interface items, for no charge over the years.

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Post #: 32
RE: The King is Back - 9/4/2019 12:55:58 AM   
Primarchx


Posts: 3102
Joined: 1/20/2013
Status: offline
Of course, I'm in.

(in reply to Lowlaner2012)
Post #: 33
RE: The King is Back - 9/4/2019 1:09:04 AM   
1nutworld


Posts: 365
Joined: 4/13/2014
Status: offline
I for one am Thrilled to hear this news, and couldn't be more excited. Just go ahead and take my money now.

Thanks to the Devs for listening to the community and making this already incredible sim, even better!

For those of you that want "everything" for nothing, I'm sorry you have no appreciation for the work done by the team, new and old.

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Post #: 34
RE: The King is Back - 9/4/2019 1:35:35 AM   
lumiere

 

Posts: 99
Joined: 3/19/2019
From: Japan
Status: offline
I'm bit away from the Forum and first saw this...

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Post #: 35
RE: The King is Back - 9/4/2019 1:46:46 AM   
Dragnaath

 

Posts: 58
Joined: 3/6/2005
Status: offline
Can't wait. Please set up pre-orders asap.

(in reply to lumiere)
Post #: 36
RE: The King is Back - 9/4/2019 1:51:52 AM   
daveoreno


Posts: 64
Joined: 8/27/2016
From: Toronto, Canada
Status: offline
WOW... Great news!!

(in reply to Dragnaath)
Post #: 37
RE: The King is Back - 9/4/2019 1:58:42 AM   
IICptMillerII

 

Posts: 24
Joined: 3/25/2018
Status: offline
I'm extremely excited for this. I've always hoped that the integrated TacView feature would come to Command. That alone will be worth the price of admission to CMO for me. All the other new and improved features are great as well. I love CMANO and I can't wait to see how CMO improves upon it. I just hope we don't have to wait too long to get our hands on it!

(in reply to daveoreno)
Post #: 38
RE: The King is Back - 9/4/2019 2:31:02 AM   
Dide


Posts: 156
Joined: 5/10/2009
From: Italy
Status: offline
Great... :-)

(in reply to IICptMillerII)
Post #: 39
RE: The King is Back - 9/4/2019 4:07:47 AM   
HaughtKarl

 

Posts: 116
Joined: 1/28/2015
Status: offline
Oh man this is fanatastic news. We're finally going to have Tacview support!

Will this bad boy be released in 2020?

(in reply to Dide)
Post #: 40
RE: The King is Back - 9/4/2019 8:05:27 AM   
daft

 

Posts: 406
Joined: 5/18/2002
Status: offline
Really amazing news! Very happy to see a follow up and really excited about TacView integration.

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Post #: 41
RE: The King is Back - 9/4/2019 8:31:04 AM   
TheCabal


Posts: 111
Joined: 1/2/2013
Status: offline
TacView Advanced............. 62€ yeah, great. This damn "all-is-gold"-niche price-mentality.

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Post #: 42
RE: The King is Back - 9/4/2019 8:37:48 AM   
Lowlaner2012

 

Posts: 779
Joined: 11/20/2011
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Cabal where did you find the pricing info, I have looked everywhere?

Cheers

(in reply to TheCabal)
Post #: 43
RE: The King is Back - 9/4/2019 9:21:19 AM   
daft

 

Posts: 406
Joined: 5/18/2002
Status: offline

quote:

ORIGINAL: Lowlaner2012

Cabal where did you find the pricing info, I have looked everywhere?

Cheers


The price for TacView Advanced can be found on the TacView page if you click on "buy".


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Post #: 44
RE: The King is Back - 9/4/2019 9:48:12 AM   
Andrea G


Posts: 325
Joined: 10/9/2017
From: Genoa, Italy
Status: offline
Well, finally ships would be able to negotiate restricted waters without being trapped, also no more objectives underwater even if placed on "land" :-)
Realistic comms between subsurface and surface units.
Terrain will influence movement, spotting, protection.
If all of this is true... C:MO will certainly be worth the bucks.
If you add a completely rewritten program to start new upgrades witout messing up other functions, it is really a reboot not a simple upgrade.
I greatly prefer to buy such a new game (with a discount ) than little upgrades now and then.
As far as I can see the Devs are doying all the best to migrate contents from CMANO to C:MO.
It will be a new golden age!
There is only thing I really hate... those : between C and MO


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Post #: 45
RE: The King is Back - 9/4/2019 10:07:12 AM   
snowflake


Posts: 10
Joined: 12/14/2010
Status: offline
Is this based on actual inside information from the developers? In that case, it answers the question.

quote:

ORIGINAL: RodionHerrera

quote:

ORIGINAL: ARCNA442

So what is this? Is it an upgrade to CMANO? Or an entirely different game?

If the latter, why did the CMANO team decide to go that route over upgrading the current game? What does it mean for the future of CMANO - is support coming to an end? Will CMO be backwards comparable with the hundreds of existing CMANO scenarios?


I know this reply won't answer his questions, but to those who are familiar with the Arma series, his questions are akin to the questions asked when Arma III was announced (with the Arma II users wondering what will happen to Arma II). And thus you already know the answers to his questions (if you're an Arma player).

-RODION


(in reply to RodionHerrera)
Post #: 46
RE: The King is Back - 9/4/2019 10:52:39 AM   
TheCabal


Posts: 111
Joined: 1/2/2013
Status: offline

quote:

ORIGINAL: Lowlaner2012

Cabal where did you find the pricing info, I have looked everywhere?

Cheers


Here you go mate:
TacView Price

(in reply to Lowlaner2012)
Post #: 47
RE: The King is Back - 9/4/2019 10:59:52 AM   
Roby7979

 

Posts: 963
Joined: 2/20/2018
From: Italy,Rome
Status: offline
10+ = 29,95 €

organize guys

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Post #: 48
RE: The King is Back - 9/4/2019 12:46:10 PM   
sarjen

 

Posts: 111
Joined: 7/14/2004
Status: offline
Very good news. I am excited. And its great that any old scenario can be played in the new version too.

Any hint towards an ETA would be appreciated.

(in reply to Lowlaner2012)
Post #: 49
RE: The King is Back - 9/4/2019 1:41:45 PM   
c3k

 

Posts: 369
Joined: 4/25/2017
Status: offline
Take my money.

;)

This is exciting news. Good job, devs.

(in reply to sarjen)
Post #: 50
RE: The King is Back - 9/4/2019 2:23:25 PM   
Eggstor

 

Posts: 349
Joined: 1/24/2016
Status: offline
I know what I'm getting for Christmas (hopefully early).

(in reply to c3k)
Post #: 51
RE: The King is Back - 9/4/2019 2:24:42 PM   
JPFisher55

 

Posts: 589
Joined: 11/22/2014
Status: offline
I'm in. I'll buy it when released. Just curious, will CMO handle ground combat or logistics differently than CMANO?

(in reply to c3k)
Post #: 52
RE: The King is Back - 9/4/2019 2:31:35 PM   
Duck Doc


Posts: 693
Joined: 6/9/2004
Status: offline
Is there a new mission planner in The King?

(in reply to giantsquid)
Post #: 53
RE: The King is Back - 9/4/2019 4:33:48 PM   
Dimitris

 

Posts: 13282
Joined: 7/31/2005
Status: offline
quote:

ORIGINAL: JPFisher55
I'm in. I'll buy it when released. Just curious, will CMO handle ground combat or logistics differently than CMANO?


Yes. We'll probably need to do a dedicated article on this because the changes are significant.

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Post #: 54
RE: The King is Back - 9/4/2019 4:35:32 PM   
Dimitris

 

Posts: 13282
Joined: 7/31/2005
Status: offline
quote:

ORIGINAL: Duck Doc
Is there a new mission planner in The King?


If you mean the AMP no, but there is an improved version of the existing one, with great emphasis on showing "just enough" options as relevant (e.g. don;t show settings for ships if the selected mission has only aircraft assigned). The aim is to avoid flooding the player with too many options and settings.

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Post #: 55
RE: The King is Back - 9/4/2019 4:45:57 PM   
Gunner98

 

Posts: 5508
Joined: 4/29/2005
From: The Great White North!
Status: offline
quote:

ORIGINAL: JPFisher55
I'm in. I'll buy it when released. Just curious, will CMO handle ground combat or logistics differently than CMANO?


Yes. We'll probably need to do a dedicated article on this because the changes are significant.


Nice!

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Post #: 56
RE: The King is Back - 9/4/2019 4:56:11 PM   
xnavytc

 

Posts: 243
Joined: 1/28/2010
Status: offline
Very Excited for this!!!!!! Will there be new tutorials for this, like tutorial for using the new chain of wars additions, (ie aircraft damage etc.) Since there are very few scenarios using this additions in CMANO.

TC ET1(SS)

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Post #: 57
RE: The King is Back - 9/4/2019 7:53:28 PM   
kch

 

Posts: 194
Joined: 12/31/2014
Status: offline
Really looking forward to this! A small request, will we be able to have several Database entries open at the same time? I.e either to compare platforms or to check out the details of a sensor or weapon?

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Post #: 58
RE: The King is Back - 9/4/2019 7:54:31 PM   
Dimitris

 

Posts: 13282
Joined: 7/31/2005
Status: offline
quote:

ORIGINAL: kch
Really looking forward to this! A small request, will we be able to have several Database entries open at the same time? I.e either to compare platforms or to check out the details of a sensor or weapon?


Yes.

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Post #: 59
RE: The King is Back - 9/4/2019 8:01:20 PM   
ZoroastroBR

 

Posts: 113
Joined: 2/9/2017
Status: offline

quote:

ORIGINAL: Dimitris

quote:

ORIGINAL: kch
Really looking forward to this! A small request, will we be able to have several Database entries open at the same time? I.e either to compare platforms or to check out the details of a sensor or weapon?


Yes.


OMG I wanted this for so long! Stop teasing us....

(in reply to Dimitris)
Post #: 60
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