Erkki -> RE: Das darf nicht var sein! (8/9/2011 10:38:31 AM)
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ORIGINAL: Canoerebel I've just been corrected by PM that pilots can die on the ground also. However, the message, which came from one who wishes to remain anonymous, didn't tell me how they die. Perhaps this means that they can die when their planes are destroyed on the ground (by strafing or bombing attacks). Or perhaps random dice rolls can result in disease, psychological disorders, getting lost in the jungle while relieving themselves, or a crazed banzai attack like occurred at the Iwo Jima airfield in 1945. I would delve more into this, but to be honest I am not a big fan of the pilot-training routine. Adding management of how they can die apart from aerial combat is duty beyond my pay grade. Yes. My worst day was when 16 B-17s flew on what I thought was my combined AAA and CAP trap with 60 heavy guns, 50 Zeroes and 10 Ki-45s. I lost 5 planes in the air(1 pilot WIA) and 5 Zeroes on the ground(3 KIA 2 WIA) for 0 kills. 1 of those KIA pilots was Sakai, 2 others were also 5 and 6 kill aces and the 2 wounded were complete greentags from a "Netty escort squadron". [:@] However I dont think the game mechanics are as in BTR where every each non-damaged non-repairing plane on the ground, including night fighters in daytime phase and day fighters in nighttime phase, are manned. Losing pilots in the ground seems to be rare so I think the game actually does track pilots who are in the CAP/LRCAP cycle and actually in cockpit, but failed to take off for any reason, before the raid reached the base. However I dont think those lost pilots are reported in the intel screen, but the player has to keep track of the pilots himself or look for "ACE WIA/KIA" entries in the WitPTracker's Alert section. If the pilot wasnt an ace or a leader I dont think theres a way to know you lost someone other than checking the under action air units each turn.
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