aspqrz02 -> RE: Board Game Map Mod (REL) (8/10/2012 2:32:23 AM)
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Good work with the Infantry Division! Well done. I suspect that the TO&Es of all the units, on both sides, have been fudged to some degree or other. (Certainly the Soviet AT Battalion possibly has too many trucks (depending on what a "truck" represents) and definitely has too many gun tubes for both light and heavy AT guns.) The problem, especially with Soviet units, is that the TO&E was more a pious hope than reality ... if one is to believe Glantz, Soviet units were routinely 40-60% understrength in secondary areas and 20-40% understrength in primary areas of the front line, and only Guards units tended to be close to TO&E strength, perhaps even over-strength. The Germans attempted to keep their units more up to strength than the Soviets did, but weren't always able to do it. As for the German allies, ghu only knows what their actual strengths were like, but, I suspect, they would have been routinely understrength as well. I seriously doubt that it would be reasonably possible to do more than guess the actual strengths of units even at the start of the larger Scenarios in DCCB ... possibly for the smaller scenarios, perhaps ... the research load would be ... heavy ... [X(] Phil
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