Peltonx -> RE: Late War armament issue back worse then before. (4/23/2013 10:32:10 PM)
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Basicly by design as with The Wolf and The Bear, Pelton vs Kamil, DV vs Agame, Katza vs 76mm, ect ect ect GHC OOB will collaspe in the first quarter of 1944. This collaspe will happen in the first quarter of 1944 with hvy or light fighting, its just how fast it happens. It does not matter if you have 700k armament points banked in the summer of 1943 as GV had or your a 100 miles past Moscow as Tarrhunnas in 1943 was or your at the major rivers and land bridge with a FZ carpet 7 hexes deep in 1943 or your Katza vs 76mm or that the SHC has 6 million men or 10 million men. The GHC OOB will collaspe and manpower pool ballon, because its hard wired into the code. Denniss/rmonical 1.In 9/43 the german inf div TOE changes from ~17k men to ~13k men, excess squads are sent back to pool over time. If all works right they should be mostly absorbed by other low-TOE units. If things don't work right because units sit on out-of-production squad types and can't get reinforcements, you'll see manpower growing in pools. Which is what we are seeing and see in all the 1941 - 1945 games to-date. 2. If lots of units swap their squads from the types ending in 12/43 to the type starting in 1/43 you'll see lots of arm points absorbed by this (and the old types won't get scrapped until 12/44 or 1/45, blocking arm points). This is simple cause and effect. The effect is seen on the battlefield and the cause is in the code. The cause should be on the battle field and not in the code thats why we play the game. morvael In case of high manpower+high arm in the pool, I blame the auto-production procedure, whereas in case of high manpower+low arm in the pool I'd look for ground element upgrades as the culprit. I believe the current representation is bad, especially in case of squad upgrades, of which there are huge numbers (and needs), high turn-to-turn rotation (a lot of damaged elements) and low per-squad cost (which means it will be produced as priority before the heavy guns, that have higher cost, from what I have gathered). Namely it follows as this: get a squad from the front and send them to Berlin, order them to stockpile their 8 Mausers + 1 MG in Central Berlin Depot. Then send the men on vacation. Then order the factories to build 8 new Mausers + 2 new MG, find some men of vacation and order them to take those weapons and send them to the front. All of these steps, instead of just sending 1 new MG to the front for each squad. And since the pools of obsolete elements empty very slowly starting _next_ year, that means a high number of ARM pts is wasted and "frozen" in those unused elements, as Deniss said. morveal explanation also is spot on in laymens terms. 1. Starting in mid 43 and the ramming up in Jan 44 all those disappearing rifle squads and the new in coming rifle squads have no wheres to go so the stay on vacation or go on vacation in the manpower pool. 2. Also GHC is scrapping arm pts (8 Mausers + 1 MG ) and upgrading divisions ( that never get new squads) and the 43-45 rifle squad produced only have 26 divisions to go to so most of the new men ( more sucked up arm pts) go on vacation in the manpower pool. This is not counting all the wasted arm pts building units that are never used pointed out in this thread. Conclusion: GHC OOB will start dropping off in mid-43 and collaspe in the first quarter of 1944, no matter how good GHC player is or how bad the SHC is. It is simply baked into the cake or the deck is stacked, how ever you want to look at it. Tarrhunnas completely trashed SHC and he was still going to lose at about the same time as the guy turtling from 1942 -45 at the rivers, until he was saved by a hot patch by 2by3. http://www.matrixgames.com/forums/tm.asp?m=2792361 If the same system is being used for WitW, 43-45 the GHC OOB will collaspe and manpower pool ballon starting around the 3rd quarter of 1944. The same cause and effects will happen only delayed by a few months. I hope that the same system is not being used in witw or it will be a very predictable game determined by the code and not the players. Without a hot patch DV army will be in the manpower pool shortly or until Jan 45 which ever comes first. Now why DV should not get a hot patch and Tarrunnas did we will never know. Go to this thread to see if the game is working as designed ( GHC collaspe in 1st quarter of 44 by design ) or there is a bug in code. You deside. http://www.matrixgames.com/forums/tm.asp?m=3311677 I will just thank myself now for flagging this issue ( and National Morale :) where were you 3 last yr?) and the 3 amigos for doing the high IQ work and finding it. [&o] 3 amigos [&o] I hate being right, again.
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