Orm -> RE: Bob Flemin's MWIF AARse II The Sequel (1/11/2014 9:52:49 AM)
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ORIGINAL: warspite1 quote:
ORIGINAL: Orm quote:
ORIGINAL: warspite1 Sep/Oct 1942 Impulse: 7 The chances of the US declaring war on Japan are ridiculously low - 20% [X(] The Japanese - in an excellent position in China - therefore decide to declare war only on the Commonwealth and will attempt to take Burma and threaten India. Have US played option 34? Have US 8 or more SCS and 3 or more (real) carriers in Pearl Harbor? If the answer to both question is yes then it looks like something is a bit wrong with the entry pools. CAn you post a picture of it? warspite1 I've played 34 but took my carriers out as I was told I was making too big a target for the Japanese. [image]local://upfiles/28156/C36C5659C8CE4200B4809384FD99570A.jpg[/image] I think he meant that you should have three carriers, only, at Pearl Harbor and that you should remove one since you had four there. US must move at least three carriers back to Pearl Harbor as soon as possible. This affects the chances for US to declare war on Japan. It also helps you to control the tension pool. With hindsight it might have been better to leave all carriers at Pearl Harbor since that might have enticed Japan to DOW US. One good CV would have been worth it. You have way to high US entry compared to tension. Especially against Japan. In order to DOW with US I would make sure that I have the fleet needed in Pearl Harbor (see below) and then at the end of the turn I would play option 38 and reduce the risk of getting a tension chit and then play at once (if you missed getting a tension chit) option 50 and when you play option 50 I would increase the odds of getting tension chits. I would also try to get a tension chit against Germany. Then I would begin to make one DOW a turn against both Japan and Germany/Italy. And if I missed then I would try to get a new tension chit to each pool every turn and continue with new DOWs next turn. US needs to act now! With option 50 played US can begin a naval war against Japan and with option 38 they can help with protecting CW convoys. But if US still do not enter the war then you need to get better bases for the naval war so select options to occupy North Ireland and begin to send units and fleet there. You can also play options to reinforce Guam and Philippines. US needs to get active and involved in the war even if they are not in the war! RAC: 13.3.2 US entry options .... 26. Relocate fleet to Pearl Harbor - It is harder to declare war on Japan if you haven’t chosen this entry option. Until you choose it, the only naval units that may base at Honolulu or Pago Pago are TRSs and CONVs. After you have chosen it, any US naval unit can base there. To avoid the +2 modifier for declaring war on Japan, you need a fleet of at least 8 SCS and 2 CV (owner’s choice) in Honolulu when you attempt to declare war. A CV or SCS only counts if its first cycle cost is at least 2 build points and is not the Langley. If you have that fleet there, you also have more control over the tension level for anti-Japanese entry options. 38. Arm merchantmen - Once you choose this entry option, up to 5 US CVs or SCS (you choose which and there is no limit after the US is at war with Germany or Italy) in the 0 section of any sea area, can take part in any combat round in which Allied convoys are included, even though you remain neutral. There is no US entry effect for fighting. You can’t choose this entry option unless you have already chosen entry option 29. 50. Unrestricted naval warfare - US naval and aircraft units at sea can freely attack, and be attacked by, any Axis naval and aircraft units. You still can’t port attack, shore bombard, ground strike, strategically bombard, carpet bomb, or fly ground support. You can escort Allied convoys in any sea area with any number of SCS or CVs. You can now move any number of ships together as 1 naval move, instead of counting each ship as a naval move. You can only choose this entry option if you have already chosen entry option 38.
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