RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J) (Full Version)

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obvert -> RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J) (8/1/2014 1:07:54 PM)

quote:

ORIGINAL: JocMeister


quote:

ORIGINAL: obvert


quote:

ORIGINAL: JocMeister

I have found that that happens quite often. I think its linked to when troops in the hex you have targeted moves out the hex but Iīm not sure.




Yes, that is indeed what happened. Seems like it shouldn't happen, especially since you can't target individual units in a hex. Of course I should check every air group after every turn, right? [:)]


You kind of have to...but sometimes you forget! Remember when I lost almost 100 4Es over Manila? [:D]


Yes. I have more sympathy for that now! [:D]

But in this case I did want to strike, and nothing was supposed to change, just the same as the day before. If the setting of target definition was solid and GJ had moved fighters in, or my sweeps and escort didn't fly due to weather, and I'd lost 100 bombers, I would be upset but would realize it's a part of the game I can't control.

Defined targets for LBA is supposed to be a more definite part of the game, right? They either fly or don't, but the defined target shouldn't change to another spot with 200 planes on CAP out of the blue! [:D]




BBfanboy -> RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J) (8/1/2014 1:11:04 PM)


quote:

ORIGINAL: obvert


quote:

ORIGINAL: JocMeister

I have found that that happens quite often. I think its linked to when troops in the hex you have targeted moves out the hex but Iīm not sure.




Yes, that is indeed what happened. Seems like it shouldn't happen, especially since you can't target individual units in a hex. Of course I should check every air group after every turn, right? [:)]

This game seems to force you to become OCD. So many things can go wrong on small details! I trace a path around the map every turn to remind myself of units moving, locations there was action,
units needing rest or recovery from malaria, ships needing to refuel, etc. I don't check every unit or every base, but it helps jog my memory on the ones I should check. The Op Report is my guide on
a lot of things - e.g. if an air unit upgrades aircraft while training, the range setting will change to the max range of the new aircraft. The op report of the upgrade sends me to find the unit and
change the range back to 0.




obvert -> RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J) (8/1/2014 10:22:59 PM)

I usually start in So Pac and move out from there, but that's not a definite either. Depends on what is going on. I check ops toward the end to make sure I do the little things listed there, and check SIGINT last to make sure I'm not missing something critical.




BBfanboy -> RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J) (8/1/2014 10:29:30 PM)


quote:

ORIGINAL: obvert

I usually start in So Pac and move out from there, but that's not a definite either. Depends on what is going on. I check ops toward the end to make sure I do the little things listed there, and check SIGINT last to make sure I'm not missing something critical.

What would really help is an "Arrivals" report for all the on-map TFs and land units reaching their destinations. Hate having to constantly monitor such
routine and frequent movement.




obvert -> RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J) (8/2/2014 12:01:36 AM)

June 23 - 24, 1942



OZ: Today there is a bit of a dust-up in the Southern IO. I quickly sent the Achilles and five DDs out to try to thwart any more moves on convoys from Cape Town. I know it's rising to the bait, but I need to get two that are on the way through safely before I suspend this route for a while. Sure enough, a stronger TF than the last showed up with two CA and eight DD!! That's quite a commitment, and I now wonder if there are CVs nearby. Gives me some ideas.

Anyway, the battle was mostly inconclusive, but the Piet Hein was sunk by a 20cm shot from the cruisers. Not much of the Dutch navy left. For some reason I really like the Achilles. Maybe it's her look, or the hunt for the Graf Spee, or just a feeling. I feel the same for the Yubari no the IJN side. Just like these sleek cruisers.

The damaged Allied ships make it easily back to safety. Each has around 30 system damage.

I've got two RN triple stackers and a US heavy cruiser and five DDs heading out to patrol just south of where the battle took place with three subs patrolling 6-8 hexes NW of that. Hopefully I'll see the next incursion. I hesitate to use merchant pickets and I have no combat ships to spare with the range to make it here and hang out. I'll send some YP from the West Coast for this with the next supply TF.

SUBS: Porpoise nails the Seattle Maru after Trusty had already had a shot at this troop carrying TF. Not sure if she was sunk as I didn't have the volume up. Flying Fish also sinks some troops on an xAKL near Lahir E of the Solomons.

The Salmon spots the Kitakami and Oi moving down the Soomons and this spurs a retreat from on TF unloading at Vanikoro. All others are out of the way. I sent cruisers to Tanna just in case they come for a wild ride south, but, it's likely there heading another direction. See below.

INDIA: A busy few days, as the Allies try a massive sweep of Delhi. I had been hoping for this. The Enterpsise's air groups are here, which I'm sure Nick picked up on, and they do well. I want to use the F4F-3 and F4F-3A pools before upgrading to the F4F-4. This is the time and place. [:)]

Good to get the wheat separated from the chafe too, especially with the Marines here. Some of these pilots will go on to long and successful campaigns, while others will not.

One of the big strong zero groups starts off the action getting about 1:1 (with ops added later) against the CAP, and then the Oscars come in and don't do so well. The Ic is too slow, fragile and underarmed to deal with the selection of planes at Delhi. Even the Mohawks down at 12k do well getting 3:1 kills. Loss numbers are below for the day. Radar didn't give a great amount of warning time though, and there are three sets here.

On the 24th I sent the P-38s in against a slightly weakened CAP at Lucknow and they did well, supported by a LR CAP from Delhi. Only two lost for at least five times that shot down. From the two days the Allies lost only 3 pilots KIA and 8 WIA. I'm sure the tally is higher for the Japanese, and this is where the game can turn.

Pacific: The KB shows up on it's way to the Gilberts. Again the Cats at Nikunau pick it up early, with plenty of time for a fast transport unloading supply to skedaddle. All other small missions other than sub supply set to patrol East of Bakers Island. Baker and Canton just got a touch up on supply. The AVD at Nikanau will retreat once again. The S-boats are ready this time and 5-6 will converge on the 25th onto the path the KB might take and around that area.

CHINA: Getting a bunch of stuff to Liuchow. Most units should make it relatively unhindered by air strikes. I'll have nearly 2000AV in the base in a few days. Then I'll have to see if I want to keep it there or run for the hills. [:)]

--------------------------------------------------------------------------------
AFTER ACTION REPORTS FOR June 1, 42
--------------------------------------------------------------------------------
Night Time Surface Combat, near Albany at 53,178, Range 8,000 Yards

Japanese Ships
CA Atago, Shell hits 1
CA Chokai
DD Tanikaze
DD Kasumi
DD Shigure
DD Suzukaze, Shell hits 2, on fire
DD Shirayuki
DD Wakatake
DD Asagao
DD Yugao

Allied Ships
CL Achilles, Shell hits 4, on fire
DD Woodworth, Shell hits 2, on fire

DD Ralph Talbot
DD Shaw, Shell hits 1
DD Tucker
DD Piet Hein, Shell hits 3, and is sunk

Improved night sighting under 75% moonlight
Maximum visibility in Clear Conditions and 75% moonlight: 12,000 yards
CONTACT: Japanese lookouts spot Allied task force at 8,000 yards
CONTACT: Allied lookouts spot Japanese task force at 8,000 yards
CA Chokai engages CL Achilles at 8,000 yards

--------------------------------------------------------------------------------
ASW attack near Auki at 115,135

Japanese Ships
CL Oi
CL Kitakami
DD Kuri
DD Uranami
DD Yomogi
DD Kiku

Allied Ships
SS Salmon

SS Salmon is sighted by escort
DD Yomogi fails to find sub and abandons search
DD Kiku attacking submerged sub ....
Escort abandons search for sub
--------------------------------------------------------------------------------
Morning Air attack on Delhi , at 52,17

Weather in hex: Light cloud

Raid detected at 24 NM, estimated altitude 25,000 feet.
Estimated time to target is 7 minutes

Japanese aircraft
A6M2 Zero x 45

Allied aircraft
Hurricane IIb Trop x 16
Hurricane IIc Trop x 15
Mohawk IV x 16
P-40E Warhawk x 20
F4F-3A Wildcat x 27
F4F-3 Wildcat x 18

Japanese aircraft losses
A6M2 Zero: 4 destroyed

Allied aircraft losses
Mohawk IV: 1 destroyed
P-40E Warhawk: 3 destroyed
F4F-3A Wildcat: 1 destroyed
F4F-3 Wildcat: 1 destroyed


Aircraft Attacking:
26 x A6M2 Zero sweeping at 20000 feet

CAP engaged:
VF-6 with F4F-3A Wildcat (0 airborne, 8 on standby, 16 scrambling)
3 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 16000 and 24000.
Time for all group planes to reach interception is 34 minutes

--------------------------------------------------------------------------------
Morning Air attack on Delhi , at 52,17

Weather in hex: Light cloud

Raid detected at 13 NM, estimated altitude 22,000 feet.
Estimated time to target is 4 minutes

Japanese aircraft
Ki-43-Ic Oscar x 42

Allied aircraft
Hurricane IIb Trop x 15
Hurricane IIc Trop x 15
Mohawk IV x 9
P-40E Warhawk x 11
F4F-3A Wildcat x 24
F4F-3 Wildcat x 14

Japanese aircraft losses
Ki-43-Ic Oscar: 10 destroyed

Allied aircraft losses
Hurricane IIb Trop: 3 destroyed
F4F-3 Wildcat: 1 destroyed


Aircraft Attacking:
12 x Ki-43-Ic Oscar sweeping at 20000 feet *
--------------------------------------------------------------------------------
Morning Air attack on Delhi , at 52,17

Weather in hex: Light cloud

Raid detected at 18 NM, estimated altitude 17,000 feet.
Estimated time to target is 6 minutes

Japanese aircraft
Ki-43-Ic Oscar x 42

Allied aircraft
Hurricane IIb Trop x 8
Hurricane IIc Trop x 15
Mohawk IV x 6
P-40E Warhawk x 11
F4F-3A Wildcat x 24
F4F-3 Wildcat x 9

Japanese aircraft losses
Ki-43-Ic Oscar: 5 destroyed

Allied aircraft losses
Mohawk IV: 1 destroyed
F4F-3A Wildcat: 2 destroyed
F4F-3 Wildcat: 1 destroyed


Aircraft Attacking:
13 x Ki-43-Ic Oscar sweeping at 15000 feet *

--------------------------------------------------------------------------------
AFTER ACTION REPORTS FOR June 2, 42
--------------------------------------------------------------------------------

Morning Air attack on Lucknow , at 52,23

Weather in hex: Heavy cloud

Raid detected at 15 NM, estimated altitude 22,000 feet.
Estimated time to target is 3 minutes

Japanese aircraft
A6M2 Zero x 36
Ki-43-Ic Oscar x 31

Allied aircraft
Hurricane IIb Trop x 10
P-38E Lightning x 21

Japanese aircraft losses
A6M2 Zero: 2 destroyed
Ki-43-Ic Oscar: 5 destroyed


Allied aircraft losses
P-38E Lightning: 1 destroyed

Aircraft Attacking:
10 x P-38E Lightning sweeping at 20000 feet

CAP engaged:
3rd Ku S-1 with A6M2 Zero (0 airborne, 12 on standby, 18 scrambling)
6 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 11000 and 26000.
Time for all group planes to reach interception is 29 minutes
11th Sentai with Ki-43-Ic Oscar (0 airborne, 11 on standby, 0 scrambling)
5 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 18000 and 20000.
Time for all group planes to reach interception is 13 minutes
24th Sentai with Ki-43-Ic Oscar (0 airborne, 10 on standby, 0 scrambling)
5 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000
Time for all group planes to reach interception is 24 minutes

--------------------------------------------------------------------------------
Sub attack near Lihir at 112,123

Japanese Ships
xAKL Kosho Maru, Torpedo hits 1, heavy damage
xAK Daifuku Maru
xAKL Iwate Maru #5
xAKL Tenposan Maru
xAKL Toyotsu Maru
PB Santos Maru

Allied Ships
SS Flying Fish

Japanese ground losses:
31 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 1 destroyed, 2 disabled

Engineers: 0 destroyed, 0 disabled

SS Flying Fish launches 2 torpedoes at xAKL Kosho Maru
Flying Fish diving deep ....
--------------------------------------------------------------------------------


Ships Lost:

Loss of DD Piet Hein on Jun 23, 1942 is admitted


[image]local://upfiles/37283/3D1B92C590354DEE82F3481F4BC16D87.jpg[/image]


Here are the airframe loss numbers from the two days. Not bad. It's the first time the Allies have really stood up to the challenge and also then been able to fight back. Looking forward to the 80 P-38F coming soon!




Lowpe -> RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J) (8/2/2014 12:06:50 AM)

Innovative use of navy planes in a pdu off game. Well done.[:)]




obvert -> RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J) (8/2/2014 12:11:33 AM)


quote:

ORIGINAL: Lowpe

Innovative use of navy planes in a pdu off game. Well done.[:)]


PDU-off is teaching me a lot. Everything must be used for something.

I'm wracking my brain to figure out what to do with the many TBD that are getting replaced now, but A) I don't want to waste pilots in them and B) only the CV groups will fly them, so I can't really do anything there either.

Open to ideas!




Bullwinkle58 -> RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J) (8/2/2014 12:39:47 AM)


quote:

ORIGINAL: obvert


quote:

ORIGINAL: Lowpe

Innovative use of navy planes in a pdu off game. Well done.[:)]


PDU-off is teaching me a lot. Everything must be used for something.

I'm wracking my brain to figure out what to do with the many TBD that are getting replaced now, but A) I don't want to waste pilots in them and B) only the CV groups will fly them, so I can't really do anything there either.

Open to ideas!


Obviously, train. I have also found TBs useful in the Aleutians.




Lowpe -> RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J) (8/2/2014 12:59:04 AM)


quote:

ORIGINAL: obvert
I'm wracking my brain to figure out what to do with the many TBD that are getting replaced now, but A) I don't want to waste pilots in them and B) only the CV groups will fly them, so I can't really do anything there either.

Open to ideas!


I take it you want to put them into harms way, so they accomplish something, rather than simply being returned to the pools never to be seen again except as a toaster after the war?

No clue. Short range and fragile.




JocMeister -> RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J) (8/2/2014 6:55:26 AM)

As Bull suggest. Use them to fill out training groups.




obvert -> RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J) (8/2/2014 7:03:34 AM)


quote:

ORIGINAL: Bullwinkle58


quote:

ORIGINAL: obvert


quote:

ORIGINAL: Lowpe

Innovative use of navy planes in a pdu off game. Well done.[:)]


PDU-off is teaching me a lot. Everything must be used for something.

I'm wracking my brain to figure out what to do with the many TBD that are getting replaced now, but A) I don't want to waste pilots in them and B) only the CV groups will fly them, so I can't really do anything there either.

Open to ideas!


Obviously, train. I have also found TBs useful in the Aleutians.


I'll have to look around. Not sure that with PDU-off any groups other than than the CV group will take them, but I guess I could use the Marines on a CV as well and use the Enterprise group for training. It's the only one not yet upgraded.




obvert -> RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J) (8/2/2014 8:30:13 AM)

CHINA


Here is a look at China right now. The entire southern area is collapsing. Not great.

The area I'm now concerned about is the top of the Southern yellow road toward Kunming area. There is a broken road crossing a river there, marked in white hexes on the map. How long will it take tanks to cross this hex? I have units that will be there in 8-9 days (luckily I'd started them well before the breakthrough farther South), but if he comes sooner I can most likely still block the place off and max out the hex, hoping the supply draw will be sufficiently poor to keep them here indefinitely. Any ideas on timing?

For the rest of the SE area I'm going to pul back toward the trees in a few days unless he goes quickly for the river crossing at Liuchow. I don't want to be pounded for days here and then have a massive retreat forced by a shock over the river. Rather fight in better terrain. The blue mark the potential new road blocks. I thought about going even further back, but I want the advance to take as long as possible here, so giving up too much territory, even for better spots in +3, probably won't help in the long run.

[image]local://upfiles/37283/C44138BECD994202B40173C6B0B3316C.jpg[/image]




JocMeister -> RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J) (8/2/2014 8:56:34 AM)

Personally I would abandon the x2 hexes. The difference between x2 and x3 is quite big. And with supply starting to run short you will soon start to see your AV cut in half. When it does the extra defensive multiplier will be everything. Better to hold for two weeks in x3 terrain then 1 week in x2 terrain and then try to stop him again at the x3 terrain with shattered troops and overstacking due to the retreat.

How much supply do you have at Chungking? With this renewed offensive your supply will start to drain VERY fast. And what is your last stand plan? It will be interesting to see how this plays out with the benefit of having 7 months of extra preparation in China. But I think the end is inevitable and you need to decide if you will make a last stand around Chungking or run to the mountains. If the latter your top priority must be to keep the road open and make sure you donīt lose Kunming!




crsutton -> RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J) (8/2/2014 12:47:54 PM)


quote:

ORIGINAL: obvert

CHINA


Here is a look at China right now. The entire southern area is collapsing. Not great.

The area I'm now concerned about is the top of the Southern yellow road toward Kunming area. There is a broken road crossing a river there, marked in white hexes on the map. How long will it take tanks to cross this hex? I have units that will be there in 8-9 days (luckily I'd started them well before the breakthrough farther South), but if he comes sooner I can most likely still block the place off and max out the hex, hoping the supply draw will be sufficiently poor to keep them here indefinitely. Any ideas on timing?

For the rest of the SE area I'm going to pul back toward the trees in a few days unless he goes quickly for the river crossing at Liuchow. I don't want to be pounded for days here and then have a massive retreat forced by a shock over the river. Rather fight in better terrain. The blue mark the potential new road blocks. I thought about going even further back, but I want the advance to take as long as possible here, so giving up too much territory, even for better spots in +3, probably won't help in the long run.

[image]local://upfiles/37283/C44138BECD994202B40173C6B0B3316C.jpg[/image]


Tanks are ridiculously slow when crossing that sort of terrain. You have enough time. That is if you spotted him in time. He could have already been there for a week or more.




HansBolter -> RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J) (8/2/2014 12:52:46 PM)


quote:

ORIGINAL: obvert

I usually start in So Pac and move out from there, but that's not a definite either. Depends on what is going on. I check ops toward the end to make sure I do the little things listed there, and check SIGINT last to make sure I'm not missing something critical.


I follow a strict regimen.
I start with the Ops report list of base upgrades and determine which are ready to be switched to a new task.
I then review the reinforcement arrivals and set each on the path I want them.
I then go to the North PAC and work my way down the West Coast being sure to check off map bases for arrivals that need new orders and work my way counterclockwise around the entire map after jumping from Cristobal/Balboa to Pearl.
I go up the west coast of OZ address the eastern DEI and then to the PI as long as I have troops there to command.
Then back to the Western DEI and into Malaya as long as I have troops there to command.
Then it down to Capetown, Diego, over to Aden up to Abadan, across India, then Burma and on to China last.




obvert -> RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J) (8/2/2014 1:03:39 PM)


quote:

ORIGINAL: JocMeister

Personally I would abandon the x2 hexes. The difference between x2 and x3 is quite big. And with supply starting to run short you will soon start to see your AV cut in half. When it does the extra defensive multiplier will be everything. Better to hold for two weeks in x3 terrain then 1 week in x2 terrain and then try to stop him again at the x3 terrain with shattered troops and overstacking due to the retreat.

How much supply do you have at Chungking? With this renewed offensive your supply will start to drain VERY fast. And what is your last stand plan? It will be interesting to see how this plays out with the benefit of having 7 months of extra preparation in China. But I think the end is inevitable and you need to decide if you will make a last stand around Chungking or run to the mountains. If the latter your top priority must be to keep the road open and make sure you donīt lose Kunming!


I don't have a last stand plan! I'll think about that later. It'll be largely determined by how the defense goes. Because of the SL the mountain roads can be held by fewer troops that it would normally take, and hopefully there is a long time before worrying about that anyway. [:)]

Even though it's seven months since the war began, that is not exactly seven 'extra' months without combat to prepare for a Japanese offensive. That was three very intensive months of heavy combat followed by a lot of attempts to rebuild shattered forces and sequester supply. I built almost no base forts, just tried to recoup units, and that still with daily bombardments in a few spots draining supplies. Then this last month has been a lot of combat again, so yes, supply is waning. Only about 7k in Chungking now, but no units taking replacements outside of Wenchow either, so nothing more I can do other than try to avoid combat.

After further thinking I do agree that it's probably better to just move back to +3 as there are so many places to cut off the retreat paths and force a move back anyway. It's really so much about maneuver with stacking limits.

I think the important thing to do is get back to +3 and sit building forts to at least by the time the Japanese arrive in the hexes 2 forts are built.

Any thoughts about the white hexes and the time a tank division would take to move this distance? I think it's jungle rough to mountain but the disconnected yellow roads confuse me there.




obvert -> RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J) (8/2/2014 1:07:32 PM)


quote:

ORIGINAL: crsutton


Tanks are ridiculously slow when crossing that sort of terrain. You have enough time. That is if you spotted him in time. He could have already been there for a week or more.



In this case I do know when they arrived there at least, and they can only have been moving across for a day when this map was made. I just bombed the unit with Lysanders, and it's a tank division, still showing no movement, and two other units, most likely the two tank regiments that crossed the river farther south with it previously.

I hope you're right about the time. Just worried about the roads there.




obvert -> RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J) (8/2/2014 1:10:48 PM)


quote:

ORIGINAL: HansBolter


quote:

ORIGINAL: obvert

I usually start in So Pac and move out from there, but that's not a definite either. Depends on what is going on. I check ops toward the end to make sure I do the little things listed there, and check SIGINT last to make sure I'm not missing something critical.


I follow a strict regimen.
I start with the Ops report list of base upgrades and determine which are ready to be switched to a new task.
I then review the reinforcement arrivals and set each on the path I want them.
I then go to the North PAC and work my way down the West Coast being sure to check off map bases for arrivals that need new orders and work my way counterclockwise around the entire map after jumping from Cristobal/Balboa to Pearl.
I go up the west coast of OZ address the eastern DEI and then to the PI as long as I have troops there to command.
Then back to the Western DEI and into Malaya as long as I have troops there to command.
Then it down to Capetown, Diego, over to Aden up to Abadan, across India, then Burma and on to China last.


Very meticulous!! I am not so disciplined unfortunately! Depends on the turn of course, but sometimes there are things you have to look at right away, and that is usually when I forget something far off elsewhere.




obvert -> RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J) (8/2/2014 2:42:47 PM)

MATILDA


Getting a good number of these in the commonwealth tank pools but there seem to be no takers as yet. I can't find among the Aussie, British or Indian Armies any units that take the Matilda.

On Wikipedia I found that the the 4th Army Tank Brigade used them in several regiments right up to the end of the war, and some units should have upgraded to them by now according to their info. I've just looked through the Aussie armor units and it seems all of the ones currently there upgrade to Stuarts and Grant/Lee.

Who gets Matildas?

[image]local://upfiles/37283/B0FC347BDE0741CFB086C5E33F66B219.jpg[/image]




BBfanboy -> RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J) (8/2/2014 2:53:41 PM)


quote:

ORIGINAL: JocMeister


And what is your last stand plan? It will be interesting to see how this plays out with the benefit of having 7 months of extra preparation in China. But I think the end is inevitable and you need to decide if you will make a last stand around Chungking or run to the mountains. If the latter your top priority must be to keep the road open and make sure you donīt lose Kunming!

If you do make the last stand in the mountains, you MUST keep the Burma road open to get that trickle of supply. That means protecting NE Burma against all comers!




obvert -> RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J) (8/2/2014 3:10:55 PM)


quote:

ORIGINAL: BBfanboy


quote:

ORIGINAL: JocMeister


And what is your last stand plan? It will be interesting to see how this plays out with the benefit of having 7 months of extra preparation in China. But I think the end is inevitable and you need to decide if you will make a last stand around Chungking or run to the mountains. If the latter your top priority must be to keep the road open and make sure you donīt lose Kunming!

If you do make the last stand in the mountains, you MUST keep the Burma road open to get that trickle of supply. That means protecting NE Burma against all comers!


Well, in my case that's not an option. I'm slogging through to try and reclaim India currently, so NE Burma is a long way off. [:)]

It does make sense to try to keep the Japanese out of the mountains, but I'll not give up the Chungking region to do that.




BBfanboy -> RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J) (8/2/2014 3:29:17 PM)

I looked at several units in my stock game and found Matilda IIs and Valentine IIIs replacing the Improv (Heavy), but with
the 1942 TOE upgrade the Matildas are scheduled to be replaced by Grant/Lee or General Lee tanks.

Check the NZ 1st Army Tank Rgt. , the Aus. 2/10 Armoured Bn. and the Indian 254th Armoured Bde.

The Matildas and Valentines are much better than the Japanese tanks, but unfortunately you cannot directly choose
what comes to your TOE from the pools! (curse those HQ weenies who decide these things!)[;)]

I have my Indian armoured Brigades at large bases with huge amounts of supply and HQs nearby but they rarely draw
more than a couple of replacement tanks a week from my well-stocked pools. I have resigned myself to poor replacement
rates of devices in India! [:(]




Bullwinkle58 -> RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J) (8/2/2014 4:52:24 PM)


quote:

ORIGINAL: obvert


quote:

ORIGINAL: Bullwinkle58


quote:

ORIGINAL: obvert


quote:

ORIGINAL: Lowpe

Innovative use of navy planes in a pdu off game. Well done.[:)]


PDU-off is teaching me a lot. Everything must be used for something.

I'm wracking my brain to figure out what to do with the many TBD that are getting replaced now, but A) I don't want to waste pilots in them and B) only the CV groups will fly them, so I can't really do anything there either.

Open to ideas!


Obviously, train. I have also found TBs useful in the Aleutians.


I'll have to look around. Not sure that with PDU-off any groups other than than the CV group will take them, but I guess I could use the Marines on a CV as well and use the Enterprise group for training. It's the only one not yet upgraded.


I meant move them en masse to the Aleutians, leave them as Devastators, and substitute in a newly arrived Avenger squadron on the ship. Don't remember when you start to get independent Avengers. Might not be worth it to leave them on the CV a little longer.




crsutton -> RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J) (8/2/2014 6:53:29 PM)

quote:

ORIGINAL: obvert

MATILDA


Getting a good number of these in the commonwealth tank pools but there seem to be no takers as yet. I can't find among the Aussie, British or Indian Armies any units that take the Matilda.

On Wikipedia I found that the the 4th Army Tank Brigade used them in several regiments right up to the end of the war, and some units should have upgraded to them by now according to their info. I've just looked through the Aussie armor units and it seems all of the ones currently there upgrade to Stuarts and Grant/Lee.

Who gets Matildas?

[image]local://upfiles/37283/B0FC347BDE0741CFB086C5E33F66B219.jpg[/image]


You probably have upgraded all your Australian units to the later M3 tanks which means you will have no use for them. You can't reverse upgrades. They cannot be used by any other nationality. Seems a shame but truth is you get plenty of the M3 Lee/Grants and they are way better than the matildas anyways, so don't worry about them too much.

The ideal scenario is to keep the three small Australian tank regiments that will eventually withdraw filled with matildas and use the M3s to fill the three that you will keep throughout the war. The three Australian Cavalry brigades eventually convert to tank brigades. However, two are due to withdraw eventually so you will lose a crap load of tanks if you upgrade them. I generally just upgrade the one that stays for the whole war. In late 42 it is probably the most powerful ground unit in the game with 150 medium tanks. However, if you keep the three Australian regiments with matildas that gives you enough M3 tanks to fill out another cavalry brigade if you choose. (You will lose them so only if your tank losses have been low) With six tank regiments and two full brigades, plus any American units you throw into the mix, you can really put together a powerful armored force in Australia, which can come as a nasty surprise to an unwary Japanese player. The three Indian tank brigades once built out and the Australian brigades are the best Allied units in the game (well save for the Marines). There is nothing in the Japanese OOB that can stand up to them.




crsutton -> RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J) (8/2/2014 7:09:07 PM)

And turn off all upgrades for tank units in NZ. You don't want these units stealing stuarts and valentines that are better used in India.




BBfanboy -> RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J) (8/3/2014 12:45:53 AM)

quote:

ORIGINAL: crsutton

And turn off all upgrades for tank units in NZ. You don't want these units stealing stuarts and valentines that are better used in India.

Are they using the same pool? The Grant/Lee seems to be exclusive to NZ, so I thought the Stu's and Val's might be too?

Edit: Clarification - not those models exclusive to NZ, but a separate pool of those two types for NZ?




obvert -> RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J) (8/3/2014 1:03:16 AM)


quote:

ORIGINAL: crsutton

You probably have upgraded all your Australian units to the later M3 tanks which means you will have no use for them. You can't reverse upgrades. They cannot be used by any other nationality. Seems a shame but truth is you get plenty of the M3 Lee/Grants and they are way better than the matildas anyways, so don't worry about them too much.

And turn off all upgrades for tank units in NZ. You don't want these units stealing stuarts and valentines that are better used in India.


Interesting. I don't recall even seeing an upgrade option for Matildas, but maybe I just missed it. They certainly haven't been in any of the units.

Ok. I won't sweat it. I'll just fill out the ones I can keep and see what I have left. So far the Grant/Lee upgrades are going well.

I did turn off the NZ tanks.




Lokasenna -> RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J) (8/3/2014 1:17:57 AM)


quote:

ORIGINAL: obvert


quote:

ORIGINAL: crsutton

You probably have upgraded all your Australian units to the later M3 tanks which means you will have no use for them. You can't reverse upgrades. They cannot be used by any other nationality. Seems a shame but truth is you get plenty of the M3 Lee/Grants and they are way better than the matildas anyways, so don't worry about them too much.

And turn off all upgrades for tank units in NZ. You don't want these units stealing stuarts and valentines that are better used in India.


Interesting. I don't recall even seeing an upgrade option for Matildas, but maybe I just missed it. They certainly haven't been in any of the units.

Ok. I won't sweat it. I'll just fill out the ones I can keep and see what I have left. So far the Grant/Lee upgrades are going well.

I did turn off the NZ tanks.


A lot of the tanks, despite being the "same" tank, have different device pools. The Stuart is an example, but I think the "General Lee" and "M3 Grant/Lee" may be another... Really wish it was just one combined pool.




obvert -> RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J) (8/3/2014 1:28:46 AM)

I agree. Upgrades are like trying to plan out Japanese airframe and engine factories!

I also think it's odd that since the Grant/Lee upgrade is available the units that still haven't upgraded can't upgrade to the Matilda first before the Grant/Lee, but it's not an option for any of my Aussie tank units.




JocMeister -> RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J) (8/3/2014 8:28:25 AM)

Hmm, I have Matildas in all OZ Armor units I have allowed to upgrade! And all others are showing they upgrade to the Matilda?




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