RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J) (Full Version)

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crsutton -> RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J) (9/19/2014 9:37:37 PM)


quote:

ORIGINAL: obvert




I agree. It's one of th etchings I wanted to figure out on the Allied side, and early indications are use it only as a small part of the whole package.


Interesting.

I am going to chime in since I think I was one of the first real proponents of LRCAP in this forum. I use LRCAP for escort and never use the regular escort. I have had nothing but success with it over the years. However, I only rarely use it in conjunction with sweeps but it seems to be very effective. I tend to stay away from ultra massive air battles as the Allies at least until later in the campaign. We use a max altitude for all fighters and I set the LRCAP at the max level on all occasions. I find that they will drop down and fight enemy fighters no matter the elevation. I use sweep in conjunction but try to limit it to maybe one or two units sweeping with the rest on CAP. The fatigue and OP losses are a bother but I find it much better than the losses to regular escort. The Allies just don't have the pilots for that sort of thing. I will say that on occasion the LRCAP does not engage and my bombers get stung but since I can't seem to get my bombers to coordinate I do like the fact that there us usually some CAP there as the various bombers take turns going in.

But perhaps this works because Ark and I tend to favor the same tactics. Maybe there is a counter that I have not seen yet.




obvert -> RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J) (9/19/2014 10:00:19 PM)


quote:

ORIGINAL: PaxMondo


quote:

ORIGINAL: koniu

quote:

ORIGINAL: obvert

This kind of a day in the war would be a complete disaster. About 30-35% losses. Yikes.



In real world, day like that will probably stop any air offensive for weeks if not for months. In game, few days and You fight again.


Yeah, there needs to be a heavier morale hit when you have this type of loss. Should knock it back all the way to 35 - 40% in this case. That would force you to ground that unit and/or pull it back to rear area for a bit to recuperate ... if you do try to fly it again, it will fail most of the checks, launch in fragments, likely abort on the way to target, and suffer more morale loss.


I suspect and beleive that Henderson simply ran out of time on a lot of things. You can look at the game from a developer perspective and see so many 'hooks' that are not fully utilized, this is an example of one. Units do take a morale hit, but not a serious one. I suspect they simply ran out of time to fully test and so left the implementation incomplete. If you think about the amount of testing required just to balance this one minor feature ....

Maybe what we can do is form a players beta union. The union could propose some minor adjustment projects to Michael like this. Set up a test bed where it can be initially tweaked and readily tested (shared with Michael for that purpose), then test in some test H2H test games to confirm magnitude, then released as part of the beta.

I can think of 20 - 30 minor items like this easily. I can also think of a number of people here who would be good candidates for that union ... let me start with both of you. [;)] Experienced. Level headed. ...

Just a thought ...


Great idea. The hit was pretty high on several units. Some of the Blenheim groups were down that low, but I agree it doesn't always happen and with 30%+ losses it certainly should.





obvert -> RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J) (9/19/2014 10:03:22 PM)


quote:

ORIGINAL: crsutton


quote:

ORIGINAL: obvert


I agree. It's one of th etchings I wanted to figure out on the Allied side, and early indications are use it only as a small part of the whole package.


Interesting.

I am going to chime in since I think I was one of the first real proponents of LRCAP in this forum. I use LRCAP for escort and never use the regular escort. I have had nothing but success with it over the years. However, I only rarely use it in conjunction with sweeps but it seems to be very effective. I tend to stay away from ultra massive air battles as the Allies at least until later in the campaign. We use a max altitude for all fighters and I set the LRCAP at the max level on all occasions. I find that they will drop down and fight enemy fighters no matter the elevation. I use sweep in conjunction but try to limit it to maybe one or two units sweeping with the rest on CAP. The fatigue and OP losses are a bother but I find it much better than the losses to regular escort. The Allies just don't have the pilots for that sort of thing. I will say that on occasion the LRCAP does not engage and my bombers get stung but since I can't seem to get my bombers to coordinate I do like the fact that there us usually some CAP there as the various bombers take turns going in.

But perhaps this works because Ark and I tend to favor the same tactics. Maybe there is a counter that I have not seen yet.


The LR CAP simply ran out in this case. It protected the early rounds, but not the later ones. I had about 5 full 25 plane groups on LR CAP plus some other RAF groups, but at distances between 4-5 hexes. With the beta dn the fragmentation of strikes, it just eventually doesn't cover anymore.




obvert -> RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J) (9/19/2014 10:12:31 PM)


quote:

ORIGINAL: SqzMyLemon

Erik,

I understand your attempt to suppress Patna prior to your planned airborne operations, but what are you trying to achieve at Hyderabad with your air operations? Are you trying to suppress the airbase prior to launching ground bombing missions against the defenders? Do you even need to suppress the airbase at all to support a ground assault?

I wonder if it wouldn't be more productive to isolate Hyderabad first by taking the surrounding bases before trying to confront the bulk of Japan's air defences head on? As long as GreyJoy is allowed to mass his air defence at Hyderabad and Patna, I see you suffering unsustainable air losses without necessarily contributing towards your actual objectives.

Perhaps I'm not seeing something clearly?


The missions at Hyderabad were undertaken as a counter to his Tojo sweeps that didn't work so well, and in fact he replaced the Tojos with completely fresh groups. I needed to get into that CAP and earlier I'd been able to take advantage of a moment when he overextended and couldn't recover by the next turn. I knew he might simply bring in other groups but I thought I'd have a better chance against those (since he only has a few Tojo groups in operation) and that I wanted to see how he'd counter this time. I also though he might be moving everything around and Patna might be less covered for a turn.

I learned that Nick doesn't do the same thing twice. he learns and adapts, and there won't be a tactic I can take advantage of twice. That was as important a lesson as anything else about the strikes. Although I've seen him play, it's different when you're across the board from someone. Sometimes you have to feel it out. This was one of those times. Since my plan for India didn't require me to go forward immediately and win back all of India right away, I could try some things and have time to recover.

The main thrusts will only be able to move once I have Indian troops filed up a bit and better frontline fighters with the P-40K coming online next month.

I've intentionally not gone for the big bases. This was a one off. Patna could work if I'd concentrate on just it, but I can also go around it. It's much harder to crush ground troops with just air power in DBB, and for the Japanese it will not real be possible if I have decent AA with me.




Sangeli -> RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J) (9/19/2014 11:02:55 PM)

I really like using LRCAP as escorts because you know they will be there for every bombing mission. If you know you're going to suffer coordination problems it's the only to really ensure every mission gets escorted. That being said, as you've pointed it out has its weaknesses and the escort mission is superior as long as it flies.

Those days like you had in Hyderabad are bound to happen when you use weak 2E for dangerous missions on air bases like that. I honestly stopped using 2E in that role b/c the losses from those types of mission were waaay too high. Instead I only used 4E and fighters. You don't get as much punch in the attack of course but your losses will plummet and part of that ties back to my point above; with fewer bomber squadrons flying it's easier to provide effective escort. Though often times its difficult to assess what is a safe mission and what is a dangerous one so mistakes still happen...




obvert -> RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J) (9/20/2014 7:47:01 AM)


quote:

ORIGINAL: Sangeli

I really like using LRCAP as escorts because you know they will be there for every bombing mission. If you know you're going to suffer coordination problems it's the only to really ensure every mission gets escorted. That being said, as you've pointed it out has its weaknesses and the escort mission is superior as long as it flies.

Those days like you had in Hyderabad are bound to happen when you use weak 2E for dangerous missions on air bases like that. I honestly stopped using 2E in that role b/c the losses from those types of mission were waaay too high. Instead I only used 4E and fighters. You don't get as much punch in the attack of course but your losses will plummet and part of that ties back to my point above; with fewer bomber squadrons flying it's easier to provide effective escort. Though often times its difficult to assess what is a safe mission and what is a dangerous one so mistakes still happen...


In this case the 2E were designed to be the shield for the 4E if that makes sense. I had thought that the bulk of the 2E might wear down the CAP for the 4E to arrive. although I'm not nonchalant about big losses, this particular case was understood to be a big risk. I knew it could go badly, and I still pulled the trigger for the reasons stated above. I've seen that happen from the Japanese side, and now from the Allied side. Some days it doesn't lead to a breakthrough, but when it does it can cause a whole piece of the map to collapse, as was the case up around Lucknow a few months before.

I know from the Japanese side how important it is to show strength in numbers, to present big bases for the Allied player to hammer against, and in general my Allied strategy will avoid doing just that. This time, this once, it needed to happen, and it might have led to some positive results anyway, as I'll explain soon. [:)]




obvert -> RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J) (9/20/2014 7:54:57 AM)

August 15 - 17, 1942


INDIA: On the 15th I went for Patna again and found no CAP up and no planes in the base. That was unexpected, and unfortunately the bombing runs, pulled up to 15k, did not do enough to be comfortable with the damage on the base. I had thought to keep going on the bombings on the 16th but shut it down at the last minute, and that proved to be a good choice.

Nick brought in fresh groups which sliced through the one sweep I sent to give a report of strength there, and it looks like the base is operating fully. Due to the lingering repairs to airframes and the need to replenish groups, I'll simply shut it down for a while here. There are some interesting things on the Hyderabad side I'd like to be ready to react to as well, so I'll need to have all groups recovered quickly.

Nick has moved out some armor and AA to invest the hex on the South side of Hyderabad that my troops have been moving toward in an effort to begin surrounding the base. This is interesting. First I'll move all divisions into the Hyderabad hex and test with a bombardment there. Then I'll try to move back out and around again with armor (if indeed these units are only IJA tanks and AA). I have about 250AV of decent US and other tank units here.

Pacific: Still supplying and filling in troops slowly in the Gilberts.

CHINA: The 78,51 (near Chihkiang) hex takes another DA on the 15th. This gets only a 1:3 and the IJA takes 4x the disablements as the Chinese. Still holding well here, but the Japanese seem to have an endless ability to throw fresh troops into the fray, and as the Chinese begin to get low on supply and fresh Corps, things could crack in the next months here if nothing else changes.

Lots of bombardments and bombings after that. No more DAs as yet, but troops are being replaced in the hex near Chikhiang, so I'm sure they'll come soon. I've got a 430AV unit ready to move in at the first sign of a positive IJA attack.

SIGINT: While this unit isn't very significant, this note does tell me that he's thinking of being in India for a while longer. Perhaps more troops are here than I'd thought? I have to be careful to not move too far forward and have a massive thrust cut my LOC and surround a bunch of troops.

51st Const Co is loaded on xAK Shinryu Maru moving to Calcutta.

--------------------------------------------------------------------------------
AFTER ACTION REPORTS FOR August 15, 42
--------------------------------------------------------------------------------

Morning Air attack on Patna , at 54,30

Weather in hex: Light rain

Raid detected at 38 NM, estimated altitude 17,000 feet.
Estimated time to target is 11 minutes

Allied aircraft
Martlet II x 9
Hurricane IIb Trop x 5
Mohawk IV x 3
B-17E Fortress x 33
P-39D Airacobra x 3
F4F-3 Wildcat x 8

Allied aircraft losses
B-17E Fortress: 10 damaged
B-17E Fortress: 1 destroyed by flak

Airbase hits 2
Runway hits 9

Aircraft Attacking:
9 x B-17E Fortress bombing from 15000 feet
Airfield Attack: 8 x 500 lb GP Bomb

--------------------------------------------------------------------------------

Ground combat at 78,51 (near Chihkiang)

Japanese Deliberate attack

Attacking force 32781 troops, 457 guns, 442 vehicles, Assault Value = 773

Defending force 43958 troops, 209 guns, 0 vehicles, Assault Value = 1281

Japanese adjusted assault: 231

Allied adjusted defense: 916

Japanese assault odds: 1 to 3

Combat modifiers
Defender: terrain(+), disruption(-)
Attacker:

Japanese ground losses:
2889 casualties reported
Squads: 10 destroyed, 165 disabled
Non Combat: 0 destroyed, 17 disabled
Engineers: 1 destroyed, 16 disabled


Allied ground losses:
291 casualties reported
Squads: 5 destroyed, 42 disabled

Non Combat: 0 destroyed, 12 disabled
Engineers: 0 destroyed, 4 disabled

Assaulting units:
3rd Division
51st Division
19th Tank Regiment
12th Ind.Art.Mortar Battalion
13th Army
1st Ind.Hvy.Art. Battalion
15th Ind.Medium Field Artillery Regiment
14th Medium Field Artillery Regiment
6th Ind.Hvy.Art. Battalion
4th Ind.Hvy.Art. Battalion
13th Ind.Art.Mortar Battalion
4th Mortar Battalion
7th Ind.Hvy.Art. Battalion
3rd Hvy.Artillery Regiment
2nd Hvy.Artillery Regiment
Tonei Hvy Gun Regiment
11th Ind.Art.Mortar Battalion
5th Ind.Hvy.Art Battalion

Defending units:
65th Chinese Corps
44th Chinese Corps
9th Prov Chinese Corps
84th Chinese Corps
37th Chinese Corps
86th Chinese Corps

--------------------------------------------------------------------------------
AFTER ACTION REPORTS FOR August 16, 42
--------------------------------------------------------------------------------
Morning Air attack on Patna , at 54,30

Weather in hex: Thunderstorms

Raid detected at 37 NM, estimated altitude 22,000 feet.
Estimated time to target is 13 minutes

Japanese aircraft
A6M3a Zero x 40
Ki-43-Ic Oscar x 32
Ki-43-IIb Oscar x 19
Ki-45 KAIa Nick x 53

Allied aircraft
Hurricane IIa Trop x 7
Hurricane IIb Trop x 5
Mohawk IV x 6
P-40E Warhawk x 25

Japanese aircraft losses
A6M3a Zero: 1 destroyed
Ki-45 KAIa Nick: 1 destroyed


Allied aircraft losses
Hurricane IIa Trop: 1 destroyed
P-40E Warhawk: 6 destroyed

--------------------------------------------------------------------------------




[image]local://upfiles/37283/E41F2777CD144B73ABAE428E4591B55E.jpg[/image]


The rollover in Hyderabad tells me that no really significant IJA troops have moved out to the Southern hex yet. I'll try a bombardment and see what that does for us now that everything has fortified in the hex.




obvert -> RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J) (9/20/2014 8:22:42 AM)

August 18 - 21, 1942



INDIA: Well, the bombardment of Hyderabad goes about as well as the air strikes. I tried first with the whole stack, all units being fortified with 1-2 forts, and with decent experience in the 50-70 range. I ended up with significantly higher casualties in spite of having nearly double the guns in the hex.

Next I tried an arty unit only bombardment. This was even worse, resulting in almost 30 guns destroyed, luckily most of them 3.7" mountains guns, not the 25 pounder. Unfortunately I accidentally left these on for a day two which was more of the same. [:-]

I have a lot of good 4.5" and 18 and 25 pounder guns in hex, and the units have decent experience. He could be very well fortified here, but still this seems extreme.

What am I not doing, or what am I not doing well?

Pacific: A little skirmish between one US DD and three small old IJN DDs near Tulagi. Only one hit on a Japanese ship before both sides retired.

CHINA: Just a lot of bombing and shifting around. Nick has brought a bunch of small tank regiments into the fight near Chikhiang. Interesting he's not using the tank division that was here before. The small ones are more vulnerable of course, but the number of them building up here is a worry combined with the massive amount of heavy arty. Fingers crossed.

OZ: All of the Aussie divisions in OZ have now upgraded tot eh 42 model (almost in time for the 43). Thanks for helping me out with this stuff! [&o]

--------------------------------------------------------------------------------
AFTER ACTION REPORTS FOR August 18, 42
--------------------------------------------------------------------------------

Ground combat at Hyderabad (39,32)

Allied Bombardment attack

Attacking force 69298 troops, 1193 guns, 1208 vehicles, Assault Value = 2338

Defending force 56651 troops, 639 guns, 597 vehicles, Assault Value = 1302

Japanese ground losses:
78 casualties reported
Squads: 0 destroyed, 2 disabled
Non Combat: 0 destroyed, 3 disabled
Engineers: 1 destroyed, 2 disabled

Allied ground losses:
436 casualties reported
Squads: 13 destroyed, 26 disabled
Non Combat: 2 destroyed, 2 disabled
Engineers: 6 destroyed, 3 disabled
Guns lost 11 (6 destroyed, 5 disabled)
Vehicles lost 10 (6 destroyed, 4 disabled)


Assaulting units:
7th Indian Division
762nd Tank Battalion
7th Armoured Brigade
7th Australian Division
6th Australian Division
70th British Division
2nd British Division
I Aus Corps Engineer Battalion
Waziristan Division
85th British AT Gun Regiment
25th Indian Mountain Gun Regiment
2/11th Field Regiment
III Indian Corps
134th Field Artillery Battalion
6th Medium Regiment
77th Coast AA Regiment
2/1st Med Regiment
65th Coast AA Regiment
21st Indian Mountain Gun Regiment
2/9th Field Regiment
2nd HK&S Heavy AA Regiment

Defending units:
24th Ind Engineer Regiment
36th Division
41st Division
5th Division
26th JAAF AF Bn
15th Army
3rd Medium Field Artillery Regiment
14th Ind.Art.Mortar Battalion
30th Fld AA Gun Co
8th JAAF Base Force
1st Art.Mortar Regiment
Southern Army
13th Ind.AA Gun Co
9th Ind.Hvy.Art. Battalion
40th Field AA Battalion
22nd Air Defense AA Regiment
3rd Ind. Mountain Gun Regiment
20th AA Regiment
3rd Mortar Battalion
21st Air Defense AA Regiment
11th Air Fleet
32nd Ind.AA Gun Co
11th Ind.AA Gun Co
106th JAAF AF Bn

--------------------------------------------------------------------------------
AFTER ACTION REPORTS FOR August 20, 42
--------------------------------------------------------------------------------

Ground combat at Hyderabad (39,32)

Allied Bombardment attack

Attacking force 2208 troops, 194 guns, 137 vehicles, Assault Value = 2304

Defending force 56660 troops, 639 guns, 597 vehicles, Assault Value = 1302

Japanese ground losses:
109 casualties reported
Squads: 1 destroyed, 2 disabled
Non Combat: 0 destroyed, 5 disabled
Engineers: 0 destroyed, 2 disabled

Allied ground losses:
181 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 7 destroyed, 26 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 35 (26 destroyed, 9 disabled)[&:][X(]
Vehicles lost 5 (2 destroyed, 3 disabled)


Assaulting units:
6th Australian Division
70th British Division
I Aus Corps Engineer Battalion
7th Armoured Brigade
7th Australian Division
2nd British Division
7th Indian Division
762nd Tank Battalion
Waziristan Division
21st Indian Mountain Gun Regiment
85th British AT Gun Regiment
2/1st Med Regiment
6th Medium Regiment
65th Coast AA Regiment
77th Coast AA Regiment
2/9th Field Regiment
25th Indian Mountain Gun Regiment
2/11th Field Regiment
III Indian Corps
134th Field Artillery Battalion
2nd HK&S Heavy AA Regiment

Defending units:
41st Division
24th Ind Engineer Regiment
36th Division
5th Division
20th AA Regiment
3rd Mortar Battalion
11th Air Fleet
14th Ind.Art.Mortar Battalion
Southern Army
21st Air Defense AA Regiment
1st Art.Mortar Regiment
3rd Ind. Mountain Gun Regiment
22nd Air Defense AA Regiment
32nd Ind.AA Gun Co
3rd Medium Field Artillery Regiment
13th Ind.AA Gun Co
11th Ind.AA Gun Co
15th Army
40th Field AA Battalion
8th JAAF Base Force
26th JAAF AF Bn
30th Fld AA Gun Co
9th Ind.Hvy.Art. Battalion
106th JAAF AF Bn

--------------------------------------------------------------------------------
AFTER ACTION REPORTS FOR August 21, 42
--------------------------------------------------------------------------------

Ground combat at Hyderabad (39,32)

Allied Bombardment attack

Attacking force 2198 troops, 194 guns, 137 vehicles, Assault Value = 2309

Defending force 56652 troops, 639 guns, 597 vehicles, Assault Value = 1302

Allied ground losses:
254 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 10 destroyed, 21 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 59 (30 destroyed, 29 disabled)
Vehicles lost 17 (4 destroyed, 13 disabled)


--------------------------------------------------------------------------------




[image]local://upfiles/37283/875E001B23984707A80B0A66516E9C3D.jpg[/image]


These things are a problem! [:D]




obvert -> RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J) (9/20/2014 2:13:45 PM)

August 22 - 24, 1942



INDIA: Things have just gotten a bit interesting over near Hyderabad. Nick has moved in a division and a tank unit covered by several AA into the gray road hex between Sholapur and Hyderabad. He tried a shock attack but I'd managed to get just enough armor back to hold the hex and put a bit of a dent in the division with 100+ infantry squads disabled. Most of the vehicles lost were from a unit set to withdraw and were generic AFVs.

Two divisions made it to the hex the next day and I sent another in which should bring the total to 1500AV plus a few arty and the four tank units. These will DA on the 25th. Nick has one division that looks to be moving in but I think if I saw it as soon as it was in the adjacent hex, it won't get there in time. If it does it'll likely be in move mode.

In the Hyderabad hex are three understrength divisions totaling 850AV and some arty and AA. He looks to be moving in one more unit, which is between Warangal and Hyderabad. I've set a bunch of bombers to hit it on the 25th also.

CHINA: Another shock attack rocks the defense near Chikhiang, but still only gets a 1:2 and causes a full 1/4 of the tanks to be disabled. The Chinese take big losses as well and most units in hex are suffering from up to half of their squads disabled. I've started moving two fresh units in, and will overstack for a turn rather than risk being undermanned.

--------------------------------------------------------------------------------
AFTER ACTION REPORTS FOR August 22, 42
--------------------------------------------------------------------------------

Afternoon Air attack on 64th Coast AA Regiment, at 38,31 , near Hyderabad

Weather in hex: Light cloud

Raid detected at 36 NM, estimated altitude 22,000 feet.
Estimated time to target is 10 minutes

Japanese aircraft
A6M3 Zero x 27

Allied aircraft
Martlet II x 7
P-39D Airacobra x 10
P-40E Warhawk x 22

Japanese aircraft losses
A6M3 Zero: 5 destroyed

Allied aircraft losses
Martlet II: 1 destroyed
P-40E Warhawk: 4 destroyed


Aircraft Attacking:
4 x A6M3 Zero sweeping at 20000 feet

--------------------------------------------------------------------------------

Ground combat at 38,31 (near Hyderabad)

Japanese Shock attack

Attacking force 13468 troops, 174 guns, 155 vehicles, Assault Value = 463

Defending force 6532 troops, 288 guns, 520 vehicles, Assault Value = 228

Japanese adjusted assault: 335

Allied adjusted defense: 574

Japanese assault odds: 1 to 2

Combat modifiers
Defender: terrain(+), experience(-)
Attacker: shock(+)

Japanese ground losses:
914 casualties reported
Squads: 1 destroyed, 107 disabled
Non Combat: 0 destroyed, 6 disabled
Engineers: 0 destroyed, 9 disabled
Vehicles lost 27 (1 destroyed, 26 disabled)


Allied ground losses:
86 casualties reported
Squads: 2 destroyed, 8 disabled
Non Combat: 1 destroyed, 6 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 9 (1 destroyed, 8 disabled)
Vehicles lost 43 (11 destroyed, 32 disabled)

Assaulting units:
21st Division
14th Tank Regiment
26th Fld AA Gun Co
4th Air Defense AA Regiment
50th Field AA Battalion
31st Fld AA Gun Co
45th Ind.AA Gun Co
15th Ind.Art.Mortar Battalion
2nd Ind.Art.Mortar Battalion
45th Field AA Battalion
18th Medium Field Artillery Regiment
9th RF Gun Battalion

Defending units:
637th Tank Destroyer Battalion
762nd Tank Battalion
44th Cavalry Regiment
7th Armoured Brigade
64th Coast AA Regiment
260th Coast AA Regiment
98th Coast AA Regiment
251st Coast AA Regiment

--------------------------------------------------------------------------------
AFTER ACTION REPORTS FOR August 23, 42
--------------------------------------------------------------------------------

Ground combat at 78,51 (near Chihkiang)

Japanese Shock attack

Attacking force 33757 troops, 420 guns, 996 vehicles, Assault Value = 1218

Defending force 42521 troops, 202 guns, 0 vehicles, Assault Value = 1137

Japanese adjusted assault: 595

Allied adjusted defense: 1123

Japanese assault odds: 1 to 2

Combat modifiers
Defender: terrain(+), experience(-)
Attacker: shock(+)

Japanese ground losses:
935 casualties reported
Squads: 2 destroyed, 187 disabled
Non Combat: 0 destroyed, 65 disabled
Engineers: 1 destroyed, 23 disabled
Vehicles lost 108 (8 destroyed, 100 disabled)


Allied ground losses:
1996 casualties reported
Squads: 13 destroyed, 153 disabled
Non Combat: 2 destroyed, 15 disabled
Engineers: 1 destroyed, 10 disabled
Guns lost 39 (1 destroyed, 38 disabled)

Assaulting units:
40th Division
18th Tank Regiment
13th Tank Regiment
9th Tank Regiment
39th Division
19th Tank Regiment
23rd Tank Regiment
12th Tank Regiment
15th Tank Regiment
3rd Tank Regiment
11th Tank Regiment
11th Ind.Art.Mortar Battalion
6th Ind.Hvy.Art. Battalion
2nd Hvy.Artillery Regiment
12th Ind.Art.Mortar Battalion
13th Ind.Art.Mortar Battalion
13th Army
3rd Hvy.Artillery Regiment
7th Ind.Hvy.Art. Battalion
15th Ind.Medium Field Artillery Regiment
4th Ind.Hvy.Art. Battalion
14th Medium Field Artillery Regiment
Tonei Hvy Gun Regiment
1st Ind.Hvy.Art. Battalion
4th Mortar Battalion
5th Ind.Hvy.Art Battalion

Defending units:
44th Chinese Corps
65th Chinese Corps
84th Chinese Corps
9th Prov Chinese Corps
37th Chinese Corps
86th Chinese Corps


--------------------------------------------------------------------------------
AFTER ACTION REPORTS FOR August 24, 42
--------------------------------------------------------------------------------

Afternoon Air attack on 36th Division, at 38,32 , near Hyderabad

Weather in hex: Overcast

Raid spotted at 46 NM, estimated altitude 22,000 feet.
Estimated time to target is 10 minutes

Japanese aircraft
A6M2 Zero x 21
A6M3a Zero x 25
Ki-43-IIa Oscar x 24
Ki-44-IIa Tojo x 27

Allied aircraft
P-38F Lightning x 17

Japanese aircraft losses
A6M2 Zero: 1 destroyed
A6M3a Zero: 1 destroyed
Ki-44-IIa Tojo: 1 destroyed


Allied aircraft losses
P-38F Lightning: 1 destroyed
--------------------------------------------------------------------------------






Tense moments! These units will attack tomorrow near Hyderabad.

[image]local://upfiles/37283/A50C399C103E4ED3A47A37A31A5074EC.jpg[/image]




Lowpe -> RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J) (9/20/2014 2:30:17 PM)


quote:

ORIGINAL: obvert
Well, the bombardment of Hyderabad goes about as well as the air strikes. I tried first with the whole stack, all units being fortified with 1-2 forts, and with decent experience in the 50-70 range. I ended up with significantly higher casualties in spite of having nearly double the guns in the hex.

Next I tried an arty unit only bombardment. This was even worse, resulting in almost 30 guns destroyed, luckily most of them 3.7" mountains guns, not the 25 pounder. Unfortunately I accidentally left these on for a day two which was more of the same. [:-]

I have a lot of good 4.5" and 18 and 25 pounder guns in hex, and the units have decent experience. He could be very well fortified here, but still this seems extreme.

What am I not doing, or what am I not doing well?


I had an even worse experience than yours, and it was explained to me to be some type of register error. So I made sure I shut the computer down between turns. Normally, I had been simply letting it sleep with the game on. Of course this strategy is a pain with restarting Tracker...but I have not suffered another horrible bombardment.

Your sangfroid is truly impressive...I can't say how impressed I am with your play this game; and your opponents. Truly great fun reading the AARs. [&o]





Richard III -> RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J) (9/20/2014 2:41:10 PM)


quote:

ORIGINAL: Lowpe


quote:

ORIGINAL: obvert
Well, the bombardment of Hyderabad goes about as well as the air strikes. I tried first with the whole stack, all units being fortified with 1-2 forts, and with decent experience in the 50-70 range. I ended up with significantly higher casualties in spite of having nearly double the guns in the hex.

Next I tried an arty unit only bombardment. This was even worse, resulting in almost 30 guns destroyed, luckily most of them 3.7" mountains guns, not the 25 pounder. Unfortunately I accidentally left these on for a day two which was more of the same. [:-]

I have a lot of good 4.5" and 18 and 25 pounder guns in hex, and the units have decent experience. He could be very well fortified here, but still this seems extreme.

What am I not doing, or what am I not doing well?


I had an even worse experience than yours, and it was explained to me to be some type of register error. So I made sure I shut the computer down between turns. Normally, I had been simply letting it sleep with the game on. Of course this strategy is a pain with restarting Tracker...but I have not suffered another horrible bombardment.

Your sangfroid is truly impressive...I can't say how impressed I am with your play this game; and your opponents. Truly great fun reading the AARs. [&o]




Good to know that works ?? , had the same issue in an old PBEM, wrecked the game for us.

I concur, it`s a wonderful AAR.




obvert -> RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J) (9/20/2014 3:57:29 PM)


quote:

ORIGINAL: Lowpe


quote:

ORIGINAL: obvert
Well, the bombardment of Hyderabad goes about as well as the air strikes. I tried first with the whole stack, all units being fortified with 1-2 forts, and with decent experience in the 50-70 range. I ended up with significantly higher casualties in spite of having nearly double the guns in the hex.

Next I tried an arty unit only bombardment. This was even worse, resulting in almost 30 guns destroyed, luckily most of them 3.7" mountains guns, not the 25 pounder. Unfortunately I accidentally left these on for a day two which was more of the same. [:-]

I have a lot of good 4.5" and 18 and 25 pounder guns in hex, and the units have decent experience. He could be very well fortified here, but still this seems extreme.

What am I not doing, or what am I not doing well?


I had an even worse experience than yours, and it was explained to me to be some type of register error. So I made sure I shut the computer down between turns. Normally, I had been simply letting it sleep with the game on. Of course this strategy is a pain with restarting Tracker...but I have not suffered another horrible bombardment.

Your sangfroid is truly impressive...I can't say how impressed I am with your play this game; and your opponents. Truly great fun reading the AARs. [&o]




Thanks Lowpe! That's good to know. I'll switch it off and restart. I thought something had to be going wrong there, as he has so many fewer guns in the hex.

I wish I'd had more time lately. A few surprises coming in the AAR soon if I can finally get the time. I'm not giving the whole picture and need some more rounded updates from time to time. [;)]




obvert -> RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J) (9/20/2014 4:38:17 PM)

August 25, 1942



INDIA: Well, the attack doesn't come off as hoped near Hyderabad, but it's not terrible either. The troops get a 1:1 and dish out a bit more to the IJA than they take. I'm just slightly overstocked in the hex (62k/55k) and need to clear some troops out before the next attack. I think this led to a higher level of disruption here, but supply is still above needed.

I'll move out troops from Hyderabad, but only one Aussie division in reserve mode to try for an attack in two turns after clearing out some space by moving a few armor units and AA out. We'll see if Nick moves in the second division. If so this could get very interesting.

Our bombing on the unit near Warangal shows it to be the 48th division! Nice. About 50 disablements from the bombing today and a few more destroyed, so I'll now stop that part and see how his air forces react.

Pacific: Got engineers in Ndeni and things are flowing all over the Central Pacific. I'l move bombers into Arorae soon as it's about to get to a level 4 field. Then I'll start hitting Tarawa. Need more Marine fighter units here, but everything is still scarce. Thinking about Guadalcanal and I realize how much of a shoestring it was hang in on for a while.

CHINA: The IJA launches a DA at 78,51 (near Chihkiang) and this time Chinese losses are nearly as bad as those for the IJA. Glad I started another 650AV of fresh troops in last turn. I'll evac one Corps that's totally shot and another at only 60AV, an these last two new ones will have to hold for a few weeks at least. I don't have many other good units to add and I'll have to start some around from Chengteh.

SIGINT: Still get messages that Japanese units are planning for Sian. It's weird since nothing has happened here in six months. Especially since it's a tank regiment. I'd think they'd be down in the center pounding away. I've still got 1850AV in Sian and 4 forts forts, and the units are all rested up and well experienced. Up in the NW there are a lot of incredibly tough road blocks toward Lanchow. I don't think he'll be able to get up there anytime soon, which is great. That makes up a bit for the Japanese getting the oil at Lashio. They haven't got it in China.

15th Tank Regiment is planning for an attack on Sian.

--------------------------------------------------------------------------------
AFTER ACTION REPORTS FOR August 25, 42
--------------------------------------------------------------------------------

Morning Air attack on 48th Division, at 39,33 , near Hyderabad

Weather in hex: Thunderstorms

Raid spotted at 20 NM, estimated altitude 10,000 feet.
Estimated time to target is 6 minutes

Allied aircraft
P-43A-1 Lancer x 6
Blenheim IV x 29
B-26B Marauder x 10
P-38F Lightning x 9

No Allied losses

Japanese ground losses:
220 casualties reported
Squads: 0 destroyed, 17 disabled
Non Combat: 0 destroyed, 5 disabled

Engineers: 0 destroyed, 0 disabled

Aircraft Attacking:
16 x Blenheim IV bombing from 6000 feet
Ground Attack: 4 x 250 lb GP Bomb

--------------------------------------------------------------------------------

Ground combat at 78,51 (near Chihkiang)

Japanese Deliberate attack

Attacking force 32627 troops, 420 guns, 992 vehicles, Assault Value = 1084

Defending force 40242 troops, 200 guns, 0 vehicles, Assault Value = 873

Japanese adjusted assault: 792

Allied adjusted defense: 1498

Japanese assault odds: 1 to 2

Combat modifiers
Defender: terrain(+), experience(-)
Attacker:

Japanese ground losses:
1475 casualties reported
Squads: 3 destroyed, 141 disabled
Non Combat: 1 destroyed, 21 disabled
Engineers: 1 destroyed, 11 disabled
Guns lost 10 (1 destroyed, 9 disabled)
Vehicles lost 35 (2 destroyed, 33 disabled)


Allied ground losses:
1171 casualties reported
Squads: 6 destroyed, 150 disabled
Non Combat: 1 destroyed, 18 disabled
Engineers: 0 destroyed, 6 disabled
Guns lost 26 (2 destroyed, 24 disabled)


Assaulting units:
39th Division
18th Tank Regiment
15th Tank Regiment
13th Tank Regiment
40th Division
23rd Tank Regiment
12th Tank Regiment
19th Tank Regiment
3rd Tank Regiment
9th Tank Regiment
11th Tank Regiment
13th Army
13th Ind.Art.Mortar Battalion
12th Ind.Art.Mortar Battalion
14th Medium Field Artillery Regiment
4th Ind.Hvy.Art. Battalion
6th Ind.Hvy.Art. Battalion
2nd Hvy.Artillery Regiment
7th Ind.Hvy.Art. Battalion
4th Mortar Battalion
Tonei Hvy Gun Regiment
3rd Hvy.Artillery Regiment
11th Ind.Art.Mortar Battalion
15th Ind.Medium Field Artillery Regiment
1st Ind.Hvy.Art. Battalion
5th Ind.Hvy.Art Battalion

Defending units:
65th Chinese Corps
44th Chinese Corps
37th Chinese Corps
84th Chinese Corps
9th Prov Chinese Corps
86th Chinese Corps

--------------------------------------------------------------------------------

Ground combat at 38,31 (near Hyderabad)

Allied Deliberate attack

Attacking force 48777 troops, 810 guns, 1065 vehicles, Assault Value = 1579

Defending force 13521 troops, 271 guns, 199 vehicles, Assault Value = 329

Allied adjusted assault: 1240

Japanese adjusted defense: 1165

Allied assault odds: 1 to 1

Combat modifiers
Defender: terrain(+), leaders(+) British divisional generals suck! I can't seem to find a decent one in the bunch. The leadership is either terrible or their aggression is in the 40s. The Japanese have a seemingly endless supply of good leaders at this level, and I'm surprised by those on the Allied side. Maybe, hopefully, some better ones arrive later in the war.

Attacker:

Japanese ground losses:
1321 casualties reported
Squads: 12 destroyed, 61 disabled
Non Combat: 19 destroyed, 37 disabled
Engineers: 0 destroyed, 9 disabled
Guns lost 78 (20 destroyed, 58 disabled)
Vehicles lost 47 (20 destroyed, 27 disabled)


Allied ground losses:
740 casualties reported
Squads: 8 destroyed, 35 disabled
Non Combat: 3 destroyed, 13 disabled
Engineers: 2 destroyed, 11 disabled
Guns lost 24 (4 destroyed, 20 disabled)
Vehicles lost 67 (10 destroyed, 57 disabled)


Assaulting units:
7th Armoured Brigade
44th Cavalry Regiment
3rd Carabiniers Regiment
7th Australian Division
70th British Division
762nd Tank Battalion
637th Tank Destroyer Battalion
I Aus Corps Engineer Battalion
2nd British Division
6th Medium Regiment
2/9th Field Regiment
64th Coast AA Regiment
260th Coast AA Regiment
98th Coast AA Regiment
251st Coast AA Regiment
85th British AT Gun Regiment

Defending units:
21st Division
14th Tank Regiment
50th Field AA Battalion
31st Fld AA Gun Co
15th Ind.Art.Mortar Battalion
18th Medium Field Artillery Regiment
26th Fld AA Gun Co
45th Field AA Battalion
4th Air Defense AA Regiment
45th Ind.AA Gun Co
2nd Ind.Art.Mortar Battalion
9th RF Gun Battalion


--------------------------------------------------------------------------------




[image]local://upfiles/37283/F35BF739CBEA470DB2532DDC2650FF16.jpg[/image]


The M10 TD unit operating in India is doing really well. Japanese tanks don't really stand a chance against their guns, and they've so far proven durable.




JohnDillworth -> RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J) (9/20/2014 5:54:55 PM)

It's getting to the time in the war where the essentially unlimited Allied supply begins to come into play. Not so sure the Japanese can entirely "live off the land here" and go for weeks and weeks in a protracted land war. Between here and China he is burning supply and that means less things he can build later. As long as you are not draining your pools device pools keep it up. Get some American troops in if you can, they have much deeper manpower reserves




obvert -> RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J) (9/20/2014 6:41:37 PM)


quote:

ORIGINAL: JohnDillworth

It's getting to the time in the war where the essentially unlimited Allied supply begins to come into play. Not so sure the Japanese can entirely "live off the land here" and go for weeks and weeks in a protracted land war. Between here and China he is burning supply and that means less things he can build later. As long as you are not draining your pools device pools keep it up. Get some American troops in if you can, they have much deeper manpower reserves


This is the goal for sure. I'd like him to fight in India. It'll take a lot of supply to replenish groups, take replacements and launch attacks. Some of that is going to be produced in India, but he's hurt somewhat by the lack of industry in Calcutta after the battle there. My troops being in Hyderabad also should keep that from producing, so that is a significant chunk as well.

The devices have risen ever so slightly of late, and the Indian army is now going to start filling out for real.




JocMeister -> RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J) (9/21/2014 5:33:11 AM)

Odd, I never had a problem with finding good British leaders that I can remember? Go through the smaller units and see if you have any stuck there?

Regarding the M10 its awesome. [:)]




obvert -> RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J) (9/21/2014 9:21:57 AM)


quote:

ORIGINAL: JocMeister

Odd, I never had a problem with finding good British leaders that I can remember? Go through the smaller units and see if you have any stuck there?

Regarding the M10 its awesome. [:)]


I'll have a look. It seems I've gone through many of them and I'm struggling at all levels of command to find decent skills for the Brits and Indians. Even the Aussies don't have many good ones. So far I've found enough of the good US leaders for LCUs.

I want Land skill, Leadership, Inspiration and Aggression all above 60, and that's been much harder to find on the Allied side. (Of course for the Chinese I'd be happy with 50 across the board). [:D] For the Japanese side I could often get above 70 in most of the categories, especially for the most experienced or important units, like tank divisions.




JocMeister -> RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J) (9/21/2014 10:01:44 AM)

Sounds like you are a bit spoiled with you leaders from playing Japan! With those kind of requirements I can understand you are struggling to find them! [X(]

You need to start compromising a bit I think! [:D]




obvert -> RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J) (9/21/2014 12:04:36 PM)


quote:

ORIGINAL: JocMeister

Sounds like you are a bit spoiled with you leaders from playing Japan! With those kind of requirements I can understand you are struggling to find them! [X(]

You need to start compromising a bit I think! [:D]


When I get home I'll pop up a screenie of the leaders for each side. It's pretty interesting. It's like the British somehow had less experience fighting wars (and training officers) than the Japanese!?! [X(]

Even West Point suffers by comparison. Maybe this is one reason many of my divisions held up so well against yours in Burma well after the time they should have had major disadvantages due to equipment and device upgrades. This may portray the ultra-patriotic pride of Japanese units that would fight with everything to the end in spite of knowing it was already lost.




obvert -> RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J) (9/21/2014 1:40:43 PM)

August 26, 1942


INDIA: New units are pouring into Hyderabad. Mine are all heading out. I think he'll attack here soon, realizing my best units are out trying to mess up his two divisions. This could be dicey, as it'll take another day to move out all of the stuff here.

Pacific: Some subs are taking DL rises to 10/10 near Ponape, so I wonder if the KB is hanging out around here or if he has a bunch of search/ASW there? I've now mined Kaveing to try to catch things leaving the Rabaul area, and will hit a few more spots soon with four subs laying the little presents.

CHINA: In the turn it looked like troops near Chikhiang had made another heroic stand. After, seeing the turn file report, I realized it was yet another sync bug mirage. The 1:2 hold turned into a 1:1 debacle with over 300 squads disabled and 100+ destroyed. [:(]

Still, the was with the two units just moved in only in reserve mode, and since there was no retreat or danger of losing the hex from a 1:1 that 600AV did not take part. They'll go into combat now and another 200 AV unit will move in. It would take miracle to hold longer here, but maybe, just maybe it could be possible if he goes to quickly and wears his troops down and if mine can keep some supply.

--------------------------------------------------------------------------------
AFTER ACTION REPORTS FOR August 26, 42
--------------------------------------------------------------------------------

Ground combat at 78,51 (near Chihkiang)

Japanese Deliberate attack

Attacking force 32350 troops, 420 guns, 991 vehicles, Assault Value = 1036

Defending force 57264 troops, 279 guns, 0 vehicles, Assault Value = 1377

Japanese adjusted assault: 621

Allied adjusted defense: 331

Japanese assault odds: 1 to 1

Combat modifiers
Defender: terrain(+), disruption(-), experience(-), supply(-)
Attacker:

Japanese ground losses:
280 casualties reported
Squads: 1 destroyed, 28 disabled
Non Combat: 1 destroyed, 34 disabled
Engineers: 0 destroyed, 2 disabled
Vehicles lost 24 (2 destroyed, 22 disabled)


Allied ground losses:
4574 casualties reported
Squads: 105 destroyed, 273 disabled

Non Combat: 5 destroyed, 44 disabled
Engineers: 5 destroyed, 18 disabled
Guns lost 51 (8 destroyed, 43 disabled)


Assaulting units:
13th Tank Regiment
40th Division
39th Division
15th Tank Regiment
12th Tank Regiment
18th Tank Regiment
23rd Tank Regiment
19th Tank Regiment
3rd Tank Regiment
9th Tank Regiment
11th Tank Regiment
1st Ind.Hvy.Art. Battalion
3rd Hvy.Artillery Regiment
13th Ind.Art.Mortar Battalion
4th Mortar Battalion
2nd Hvy.Artillery Regiment
14th Medium Field Artillery Regiment
4th Ind.Hvy.Art. Battalion
7th Ind.Hvy.Art. Battalion
15th Ind.Medium Field Artillery Regiment
13th Army
Tonei Hvy Gun Regiment
11th Ind.Art.Mortar Battalion
12th Ind.Art.Mortar Battalion
6th Ind.Hvy.Art. Battalion
5th Ind.Hvy.Art Battalion

Defending units:
65th Chinese Corps
84th Chinese Corps
86th Chinese Corps
44th Chinese Corps
31st Chinese Corps
9th Prov Chinese Corps
37th Chinese Corps
90th Chinese Corps

--------------------------------------------------------------------------------




[image]local://upfiles/37283/4B628789D11C4912BE74A91383B10E5E.jpg[/image]


These little guys are not quite doing the trick in China! [:D]




obvert -> RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J) (9/21/2014 3:05:13 PM)

LCU LEADERS


Here are some examples of the 'leaders' available to the British and Aussie forces for major LCU units in mid-42. It's pretty abysmal, at least if you get used to what is on the Japanese side for a few years.

I've included below some leaders from 10/42 on the Japanese side (from PBEM Scen 1 with Jocke), and this is after filling out all of my frontline units with the best available.

The adjustment to the Allied side is finally taking hold, but I now understand why so many players don't do much in 42. It's hard to capitalize on opportunities when the quality of troops and leaders is so low and the availability of the best devices is a slow trickle. It's just as important as understanding the limiting factors on the other side caused by the balance of fuel and industrial capacity.

I'm also starting to understand how to take advantage of these limitations, and the Japanese player always runs the risk of pushing their luck too long. Giving them a sense of security in their extended Empire by struggling to move forward in 42 could actually create more good options in 43 when the stuff real begins to flow from the queues. It's not much fun to flail around trying this and that for a year with minimal success, but I guess that's probably how leaders felt in the war, so I'd better get used to it. [:)]

[image]local://upfiles/37283/4A39032A8B6045FAA731CFCE8B1E0A3C.jpg[/image]




crsutton -> RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J) (9/21/2014 4:02:12 PM)


quote:

ORIGINAL: JohnDillworth

It's getting to the time in the war where the essentially unlimited Allied supply begins to come into play. Not so sure the Japanese can entirely "live off the land here" and go for weeks and weeks in a protracted land war. Between here and China he is burning supply and that means less things he can build later. As long as you are not draining your pools device pools keep it up. Get some American troops in if you can, they have much deeper manpower reserves


Totally agree with John here. I just don't think heavy fighting in two major land theaters is sustainable given the Japanese economy. You won't know the results til the end of 44 but this has been my experience.




crsutton -> RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J) (9/21/2014 4:05:16 PM)


quote:

ORIGINAL: JocMeister

Odd, I never had a problem with finding good British leaders that I can remember? Go through the smaller units and see if you have any stuck there?

Regarding the M10 its awesome. [:)]



Problem is they have a zero replacement rate until mid 1943. I think I will take the one that comes on in Pearl Harbor and move it to the US for disbanding. The unit will come back before the replacements starts anyway and I will have some tanks in my pools to flesh out losses. But yes, they belong in India.




obvert -> RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J) (9/21/2014 4:37:53 PM)


quote:

ORIGINAL: crsutton


quote:

ORIGINAL: JocMeister

Odd, I never had a problem with finding good British leaders that I can remember? Go through the smaller units and see if you have any stuck there?

Regarding the M10 its awesome. [:)]



Problem is they have a zero replacement rate until mid 1943. I think I will take the one that comes on in Pearl Harbor and move it to the US for disbanding. The unit will come back before the replacements starts anyway and I will have some tanks in my pools to flesh out losses. But yes, they belong in India.


Good idea. I'll do the same. Need some now!




BBfanboy -> RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J) (9/22/2014 4:03:53 AM)


quote:

ORIGINAL: obvert


quote:

ORIGINAL: JocMeister

Sounds like you are a bit spoiled with you leaders from playing Japan! With those kind of requirements I can understand you are struggling to find them! [X(]

You need to start compromising a bit I think! [:D]


When I get home I'll pop up a screenie of the leaders for each side. It's pretty interesting. It's like the British somehow had less experience fighting wars (and training officers) than the Japanese!?! [X(]

Even West Point suffers by comparison. Maybe this is one reason many of my divisions held up so well against yours in Burma well after the time they should have had major disadvantages due to equipment and device upgrades. This may portray the ultra-patriotic pride of Japanese units that would fight with everything to the end in spite of knowing it was already lost.

In 1942 Britain was still fighting for her life in Europe. Burma/India had been a backwater since the war began in 1939, and the leaders/troops assigned there were definitely inexperienced, undertrained, poorly equipped and under-led. I think the game reflects this reality well.




Wuffer -> RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J) (9/22/2014 5:33:53 AM)


quote:

ORIGINAL: obvert


Good idea. I'll do the same.


I love your style.
Allways thinking, trying and learning.
Even a minor perational desaster becomes a long time strategic win, because next time you will considering a complete different experiment.
Operational art .

But most I love your signiture.
Everytime I'm really p1zzed with work, I start reading AArs.

I did not read every word in your JapsDAR, but I got impressed by my feelings as a reader, when the Allied bombers were coming every day, every night, every day. and no supply. nothing.

btw, I didn't know before that the japanese experimented with such weird, big rockets, too. Thx god they didn't ever mount them under the wings of their fighters, as the germans did with 81mm mortars.

Therefore you will only find idiots in your officer's club.
Anybody useful is fighting in Europe, and quite busy defending England atm. Against the Germans and their greater Imperium, sometimes against Imperio novo, a bit at least.

But Rommel was an idiot.
An operational genius, but w/o any strategic sense. They planned the biggest attack in their mind, Moscwa, and this guy started to mess up a total secondary front, battle hardened the Allies, and everyone started to ask why, oh why the Germans don't send him another division... in spring 1941.

You are in an exellent position. Valor moghulis, or in other words Japan not only detected the problems of a zweifrontenkrieg , but becomes very aware of the bomb ticking in China. He can't retreat by will. He must keep China isolated at any means. Yeah, a mess.
So many bases now.
So many trashed divisions.

Just don't repeat Rommel's (and Canoerebel's) mistakes. Limited warfare for a while, and mass attacks only with obsolete crap. Or at least americans, until you have more good tanks than man. :-)

Did I say I love your signature?
But as I saw this beautiful pic of a 38 flying home after visiting Mt.Fuji I became even more impressed by your PSYOPs...







obvert -> RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J) (9/22/2014 11:51:43 AM)

quote:

ORIGINAL: Wuffer


quote:

ORIGINAL: obvert


Good idea. I'll do the same.


I love your style.
Allways thinking, trying and learning.
Even a minor perational desaster becomes a long time strategic win, because next time you will considering a complete different experiment.
Operational art .

But most I love your signiture.
Everytime I'm really p1zzed with work, I start reading AArs.

I did not read every word in your JapsDAR, but I got impressed by my feelings as a reader, when the Allied bombers were coming every day, every night, every day. and no supply. nothing.

btw, I didn't know before that the japanese experimented with such weird, big rockets, too. Thx god they didn't ever mount them under the wings of their fighters, as the germans did with 81mm mortars.

Therefore you will only find idiots in your officer's club.
Anybody useful is fighting in Europe, and quite busy defending England atm. Against the Germans and their greater Imperium, sometimes against Imperio novo, a bit at least.

But Rommel was an idiot.
An operational genius, but w/o any strategic sense. They planned the biggest attack in their mind, Moscwa, and this guy started to mess up a total secondary front, battle hardened the Allies, and everyone started to ask why, oh why the Germans don't send him another division... in spring 1941.

You are in an exellent position. Valor moghulis, or in other words Japan not only detected the problems of a zweifrontenkrieg , but becomes very aware of the bomb ticking in China. He can't retreat by will. He must keep China isolated at any means. Yeah, a mess.
So many bases now.
So many trashed divisions.

Just don't repeat Rommel's (and Canoerebel's) mistakes. Limited warfare for a while, and mass attacks only with obsolete crap. Or at least americans, until you have more good tanks than man. :-)

Did I say I love your signature?
But as I saw this beautiful pic of a 38 flying home after visiting Mt.Fuji I became even more impressed by your PSYOPs...



I had it up for such a short time I didn't know if anyone had noticed! Thanks! [:)]

I love the image too, but I guess I tire of having the same pic with all of my posts everywhere. I do like it around occasionally though.

I might try to do some more for fun. It was interesting to look for the images and adapt them. I always learn a lot looking for pictures, and I'm so impressed whenever I see images of the plane nose art from the war. Not only beautiful, but smart, edgy and full of good humored wit.



[image]local://upfiles/37283/86CD87745B164B658606F7D34A3964F2.jpg[/image]




obvert -> RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J) (9/22/2014 11:57:37 AM)


quote:

ORIGINAL: BBfanboy


quote:

ORIGINAL: obvert


quote:

ORIGINAL: JocMeister

Sounds like you are a bit spoiled with you leaders from playing Japan! With those kind of requirements I can understand you are struggling to find them! [X(]

You need to start compromising a bit I think! [:D]


When I get home I'll pop up a screenie of the leaders for each side. It's pretty interesting. It's like the British somehow had less experience fighting wars (and training officers) than the Japanese!?! [X(]

Even West Point suffers by comparison. Maybe this is one reason many of my divisions held up so well against yours in Burma well after the time they should have had major disadvantages due to equipment and device upgrades. This may portray the ultra-patriotic pride of Japanese units that would fight with everything to the end in spite of knowing it was already lost.

In 1942 Britain was still fighting for her life in Europe. Burma/India had been a backwater since the war began in 1939, and the leaders/troops assigned there were definitely inexperienced, undertrained, poorly equipped and under-led. I think the game reflects this reality well.


I'm sure that is it. Hopefully the quality improves as the war moves forward! If not, at least I know what the differences are now, and I'm getting used to the capabilities of the Allied side.




Lokasenna -> RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J) (9/22/2014 3:57:53 PM)

Well, the other thing with the leaders is...you don't actually have that many British units that you need to assign leaders to, right?

I'd imagine that it would be a bit harder for the Australian units, given that you have more of those, but there are quite a few more capable Aussie leaders in that screenshot you took. I would use a lot of those guys. Remember that you "should" prioritize Inspiration above Land skill in terms of looking for greatest adjusted AV. In general, for my best units, I look for guys with Inspiration 65+ and Land 60+. Ld and Admin above 50 is desired, but not a requirement.




crsutton -> RE: ::Felix, Ferdinand and FRUPAC:: obvert (A) v Greyjoy (J) (9/22/2014 7:09:44 PM)


quote:

ORIGINAL: obvert


quote:

ORIGINAL: BBfanboy


quote:

ORIGINAL: obvert


quote:

ORIGINAL: JocMeister

Sounds like you are a bit spoiled with you leaders from playing Japan! With those kind of requirements I can understand you are struggling to find them! [X(]

You need to start compromising a bit I think! [:D]


When I get home I'll pop up a screenie of the leaders for each side. It's pretty interesting. It's like the British somehow had less experience fighting wars (and training officers) than the Japanese!?! [X(]

Even West Point suffers by comparison. Maybe this is one reason many of my divisions held up so well against yours in Burma well after the time they should have had major disadvantages due to equipment and device upgrades. This may portray the ultra-patriotic pride of Japanese units that would fight with everything to the end in spite of knowing it was already lost.

In 1942 Britain was still fighting for her life in Europe. Burma/India had been a backwater since the war began in 1939, and the leaders/troops assigned there were definitely inexperienced, undertrained, poorly equipped and under-led. I think the game reflects this reality well.


I'm sure that is it. Hopefully the quality improves as the war moves forward! If not, at least I know what the differences are now, and I'm getting used to the capabilities of the Allied side.


Actually, once the 1943 upgrades roll around the Allied units start to become so strong that experience and leadership no longer matter as much. The 43 upgrades essentially make all Japanese armor useless while Allied (especially) Indian armor gets seriously powerful. Then you have to consider the superior squads, mmg squads and superior artillery of any Allied division vs any Japanese.

A Japanese tank regiment can have Irwin Rommel commanding it for all I care. A similar Allied regiment with grants or shermans is going to stomp the hell out of it regardless.




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