RE: Empire strikes back- NJP vs Wargmr (no wargmr) (Full Version)

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njp72 -> RE: Empire strikes back- NJP vs Wargmr (no wargmr) (1/25/2016 7:44:03 AM)

That is my understanding as well. I simply don't want to risk it and there are very few tanker convoys able to make the journey before he seals it off.

I'm also not that smart[:)]

quote:

ORIGINAL: Crackaces

quote:

Does it make sense to dump a lot of oil/fuel into CRB/Saigon area now so that it eventually make way further east when route to Singers is cut? Or do you consider land movement gamey altogether


It is my understanding that getting the oil to move over land is 1) not a sure thing and 2) involves a complex choreography of tankers declaring a target home port that the oil will eventually move to ..
There are JFB's that have perfected this and yet I see comments that sometimes this does not work ..





njp72 -> RE: Empire strikes back- NJP vs Wargmr (no wargmr) (1/26/2016 3:15:16 AM)

Japanese counter attack - Russian southern theatre

Finally I mustered enough units to commence a major flanking attack. Thus far a Sov inf division has been trashed and I am hoping to inflict additional pain.

This move could have been devastating for the Soviets if I had more combat power and armour involved. Unfortunately no more are available anywhere!

The other major factor preventing this from becoming a reverse Stalingrad is Mike was too clever to become bogged down at Harbin. In the end he didn't assault it at all.

Still this will cause discomfit and a major realignment of his front as meets this new threat.

- for those interested the Manchurian inf units have fought very well- better than some Japanese units.

[image]local://upfiles/30175/A2BDD7AB62104CF9B66EC3F360B29E08.gif[/image]




njp72 -> RE: Empire strikes back- NJP vs Wargmr (no wargmr) (1/26/2016 3:20:40 AM)

Type 3 tank enters production.

Day 8 of the month and we have already built 300+ of this beauty. Unfortunately the units that desperately need it fighting the Russians and US forces are yet to re-equip due to supply.

I will rotate the units fighting the Sovs to allow them to re-equip.

Overall the Type 1 gave very good service and I am expecting big things from the Type 3

[image]local://upfiles/30175/6EF6B357B09C4BCBA3255B681F8FB78D.gif[/image]




njp72 -> RE: Empire strikes back- NJP vs Wargmr (no wargmr) (1/26/2016 3:27:01 AM)

Siege of Singapore

Well Mike has got sick of seeing the oil and fuel tankers sail past and finally is moving to stop it.

He has brought a massive fleet to siege Singapore but hasn't commenced assaulting it as he isn't quite sure what's in it. [:)]

Still in a few days he will solve the puzzle and commence smashing some cut off AKs and tankers. Such is war.

-KB is safely on the other side of the map and just attacked one of his tanker convoys. I have no desire to be any where near his Essex class carriers.

[image]local://upfiles/30175/654B8306C07D4C30B0613D0E17DA4063.gif[/image]




Lowpe -> RE: Empire strikes back- NJP vs Wargmr (no wargmr) (1/26/2016 11:22:01 PM)

Well, you kept the oil flowing till almost June so let us hope that is enough. It is where I plan to lose the oil in a normal game.

Have you built any SST subs in this game?

Can you whittle down some of his strike planes?

How is the kamikaze training coming,and what planes are you planning on using?









njp72 -> RE: Empire strikes back- NJP vs Wargmr (no wargmr) (1/28/2016 8:17:39 PM)

Well there is still a bit oil and fuel flowing out but not much. I have plenty of fuel in the HI- 3 mil+ so I should be okay.

The siege of Singapore continues with his choice of weapon being the Fletcher given the significant numbers of fighters I have positioned there. I am using a combined arms approach to try and sink them when they raid (mines, MTBs, subs, small surface groups, Kamikazes and DBs). Finally after a couple of misses, it appears I sank 6 Fletchers last turn finished off by air after being damaged by mines. Hopefully that will give me some respite.

I have some SSTs running around but I'm not a huge fan.

Favourite kamikaze platforms and ones that I have had the most success are:

-Nick C
-Kate
-Nell
-Judy- especially the recon version as I have a stack.




quote:

ORIGINAL: Lowpe

Well, you kept the oil flowing till almost June so let us hope that is enough. It is where I plan to lose the oil in a normal game.

Have you built any SST subs in this game?

Can you whittle down some of his strike planes?

How is the kamikaze training coming,and what planes are you planning on using?











njp72 -> RE: Empire strikes back- NJP vs Wargmr (no wargmr) (1/30/2016 4:52:18 AM)

Crushing of the Soviet pocket- Northern theatre

Sensing the danger of being completely pinned, the Soviets are attempting a second break out attempt. 80K of men and the equivalent of 4 Divs are breaking to the South. Their armour has been destroyed in the previous battles but they still pack a decent punch.

Unfortunately for the Ruskies I have complete air superiority, they are in open ground and strong Japanese forces completely surround him. I may have to briefly pause as I have to substitute IJA based Chinese units with Kwantung Army if he pushes south across the border into Manchuria. I don't think he escapes here which will effectively end the campaign in the North and let me focus on the South.

- The new type 3s are about to go into action in both Northern and Southern theatres [:)]

[image]local://upfiles/30175/6A01A5CE3806446C87302E037A2CE34F.gif[/image]




njp72 -> RE: Empire strikes back- NJP vs Wargmr (no wargmr) (1/30/2016 5:00:49 AM)

Southern Counter attack

At the same time we move to crush the fleeing Soviets, I have recommenced my flank attack in the South to threaten his main body of troops communications.

It is a very motley formation comprising of garrison troops, rebuilt units from the home land and some brand new type 3s. Still the opposition on the immediate objectives is very weak and should pose no problems.

If he doesn't start retreating soon, he is going to lose a lot of troops![:D]

[image]local://upfiles/30175/1F6433264878410883976F1799A21747.gif[/image]




Lowpe -> RE: Empire strikes back- NJP vs Wargmr (no wargmr) (2/1/2016 1:12:33 AM)

Good luck against the Soviets there, just what you need is to pocket a ton of troops.

Are you using the 20cm rocket artillery anywhere?




njp72 -> RE: Empire strikes back- NJP vs Wargmr (no wargmr) (2/1/2016 9:30:10 AM)

Yep, and we are starting to smash them up now too [:D]

The Type 3 had its baptism of fire today against a battered Sov Tank Div and slaughtered it.

There is a fair chance in the North and South that the Soviets are about to be forced into a disorganised retreat and without control of the skies at least a third might not make it. The possibilities in this theatre are starting to open up.

Haven't started to use the 20cm rockets yet. Probably stuck in the HIs.


quote:

ORIGINAL: Lowpe

Good luck against the Soviets there, just what you need is to pocket a ton of troops.

Are you using the 20cm rocket artillery anywhere?





njp72 -> RE: Empire strikes back- NJP vs Wargmr (no wargmr) (2/1/2016 9:33:37 AM)

Admittedly that unit was pretty beat up. Still no Japanese casualties and not a scratch on my brand new Type 3s.

[image]local://upfiles/30175/5E78319BD7AD43F6A273AC7743EE685D.gif[/image]




njp72 -> RE: Empire strikes back- NJP vs Wargmr (no wargmr) (2/1/2016 9:43:41 AM)

Soviets bravely attempting to break out of the pocket.

All of their armour has now been shattered attempting to punch through. Remnants of 1 x Tank Div and 3 x Tank brigades have been separated from the main body and smashed.

AFV casualties in the attempted break out alone total over 1000 AFVs/vehicles destroyed.

Hopefully he can't replace them or these units for a long time.

[image]local://upfiles/30175/B8E2FC47748A4D03BAE906E188784113.gif[/image]




njp72 -> RE: Empire strikes back- NJP vs Wargmr (no wargmr) (2/1/2016 9:55:52 AM)

Good progress in the South as the counter offensive on the flank is meeting little opposition.

More Sov units cut off and should be destroyed in the next month.

In other theatres the Allies are totally fixated on Singapore to kill my oil/fuel convoys. It is a tough nut to crack though.

[image]local://upfiles/30175/A104E5DACEB94D9AA06D35F594FADC87.gif[/image]




Lowpe -> RE: Empire strikes back- NJP vs Wargmr (no wargmr) (2/1/2016 2:24:58 PM)

Your game is obviously different,but here is what I recall of the Soviets.

Modest T34 and Sherman productions starting 43 for T34 and later for the Shermans. I think it is around 2 a day.

But huge reinforcements coming in in June of 45, some comes in in March of 45 but not much or maybe ART based. But June of 45 is when a ton of divisions and nasty units come in. I don't recall where they show up, if they show up in towns you have captured you have gained another month while they redeploy.

I never looked at ART production, but I suspect it is very nasty.

Replacement production for infantry squads is very low, but pools should have been upgraded by now and maybe substantial as I think there was a ton of 41 squad production for a short time at least but those troops may have been needed to fill out the starting order of battle. Plus quite a few units are withdrawn over time too.

If you can burn thru his troops here, he maybe very weak until June of 45 when it will become a monster. But if you make it till then, your gambit worked.




Crackaces -> RE: Empire strikes back- NJP vs Wargmr (no wargmr) (2/1/2016 4:55:17 PM)

quote:

your gambit worked


I'm not sure this is a gambit .. where you give up pieces to gain a strategic advantage .. This is more a calculated
gamble with a bit of imagination (hey these troops are sitting idle when I could be using them! [most IJ's don't think this way])

I'm still watching the supply indicators at the bases closest to the action .. once they begin to indicate a shortage
I think things will require some deep thought ..I am thinking the bases close to the action should have been stockpiling
before the events unfolded but NJP72 will probably prove me wrong here .. my own experience in continental land combat in this game
is that the closest bases need to be build up max not for airpower projection but the ability to suck supplies overland, which increases
with base buildup ... and supplies need to be stockpiled close to the action ..

The race is on between the supply rules catching up to the IJ destroying the Soviets ...

The loss of The Philippines was a lot of free VP's .. and a big platform to launch the next offensive ..whether
the Allies start helping Russians indirectly through China or try to put a tremendous pressure where the IJ are not
is the next story line ..





njp72 -> RE: Empire strikes back- NJP vs Wargmr (no wargmr) (2/2/2016 10:35:38 AM)

Thanks guys, your advice and commentary is much appreciated.

The vice is closing in on Singapore though every turn he pays a small price thanks to mines. Amazingly fuel convoys still run the gauntlet but his subs are now taking a heavy toll thanks to the lack of escorts in the area.

The Soviets are attempting to break out of encirclements in the North and South and the race is truly on. I don't think I can stop him in the South but we will still give it a go. [:)]

My supplies have gone up quite a bit in the Northern theatre for reasons I'm not quite sure of given the presence of Ruskies on key supply lines- perhaps supplies are arriving from China?

Anyway the nature of how supply travels is still a mystery to me- I will rely on you Dave[:)]




PaxMondo -> RE: Empire strikes back- NJP vs Wargmr (no wargmr) (2/2/2016 11:56:51 AM)


quote:

ORIGINAL: njp72

I learnt too late what Obvert was already telling anyone who was smart enough to listen- it is not about HI but supply.
...
I will have to do a far better job of holding onto the oil as well this game (oil = supply).



Actually, it is about all 3. IJ players can kill their economies by overlooking anyone of the three: HI, fuel, supply.

Supply just happens to be the latest 'fashion' due to the overuse of air power. Overuse in this context meaning building and flying more aircraft than the economy can support.

This is analogous to building and then steaming more ships than the economy can handle and so run out of fuel that was happening 4 - 5 years ago.

And you do want a decent stockpile of HI in the bank for the late game 6/45 -> the end.




njp72 -> RE: Empire strikes back- NJP vs Wargmr (no wargmr) (2/3/2016 1:16:58 AM)

Thanks Pax

I am now constantly looking at all three but I am concerned about how much supply my airforce will consume once it is totally engaged around HI. I have really ramped up the production (especially fighters) so it will be interesting to see the net effect.

It is a good point reference the overuse of airpower and I may be guilty of this- I guess I will find out.

quote:

ORIGINAL: PaxMondo


quote:

ORIGINAL: njp72

I learnt too late what Obvert was already telling anyone who was smart enough to listen- it is not about HI but supply.
...
I will have to do a far better job of holding onto the oil as well this game (oil = supply).



Actually, it is about all 3. IJ players can kill their economies by overlooking anyone of the three: HI, fuel, supply.

Supply just happens to be the latest 'fashion' due to the overuse of air power. Overuse in this context meaning building and flying more aircraft than the economy can support.

This is analogous to building and then steaming more ships than the economy can handle and so run out of fuel that was happening 4 - 5 years ago.

And you do want a decent stockpile of HI in the bank for the late game 6/45 -> the end.





PaxMondo -> RE: Empire strikes back- NJP vs Wargmr (no wargmr) (2/3/2016 1:45:46 AM)

Fighters aren't too bad in terms of supply consumption as long as they aren't using DT's. Bombers, especially LB, can really burn up supply in a hurry.




Crackaces -> RE: Empire strikes back- NJP vs Wargmr (no wargmr) (2/3/2016 1:27:44 PM)

I might propose that the DBB decrease of 10% of overall supply from refining has an effect. I understand the number
of LI centers are increased for the IJ? I think it is a systems thing rather than a direct linkage ....

I can say the 1 DBB game I participated in with NJP72, the decrease of supply for the Allies at major refining centers
had an effect on my overall strategy.

I realize the concreate thinking around you can't shoot or eat refined petro ... but a little abstraction that refining
centers have additional support that produce supply might make a better game for Japan. The risk of a fortress Palembang
can be mitigated by an aggressive IJ strike rather than change the supply mechanics ...

One other factor I think are the changes made in the game .. for example rebuilding units, which I do not think was not an option
5 years ago...

This game is subtle .. using tracker in detail every turn can expose some of this subtlety .. NJP72 just posted
that his Northern units have plenty of supply. That supply is coming from somewhere and supply for example attrites
over distance so the IJ is paying some cost to move supply where there are excesses to the new demand in the Northeast.
I look in tracker will show were the supply was and where bases have given up supply to feed the offense ..




GetAssista -> RE: Empire strikes back- NJP vs Wargmr (no wargmr) (2/3/2016 4:02:41 PM)

quote:

ORIGINAL: njp72
I am now constantly looking at all three but I am concerned about how much supply my airforce will consume once it is totally engaged around HI. I have really ramped up the production (especially fighters) so it will be interesting to see the net effect.

Fighter costs are not that crippling. CAP missions expend 1/3 supply point a day per plane flown, so each fighter plane burns 10 supply a month flying continuos CAP. 1000 fighters on 90/10 CAP will burn 9k supply a month




Crackaces -> RE: Empire strikes back- NJP vs Wargmr (no wargmr) (2/3/2016 4:29:57 PM)


quote:

ORIGINAL: GetAssista

quote:

ORIGINAL: njp72
I am now constantly looking at all three but I am concerned about how much supply my airforce will consume once it is totally engaged around HI. I have really ramped up the production (especially fighters) so it will be interesting to see the net effect.

Fighter costs are not that crippling. CAP missions expend 1/3 supply point a day per plane flown, so each fighter plane burns 10 supply a month flying continuos CAP. 1000 fighters on 90/10 CAP will burn 9k supply a month


But to use drop tanks the base has to have X2 supply required .. all the time ..damaged planes require supply as does replacements ..
The support units require supply which is a total package ..

One rule that changed things a bit is unlimited aircraft at level 9 airbases .. that means spreading out focus as an example in terms of support from multiple bases ..





GetAssista -> RE: Empire strikes back- NJP vs Wargmr (no wargmr) (2/3/2016 4:48:59 PM)

quote:

ORIGINAL: Crackaces
But to use drop tanks the base has to have X2 supply required .. all the time
This does not increase supply usage
..damaged planes require supply
No, they don't
as does replacements ..
Those do, yes
The support units require supply which is a total package ..
You will pay it in any case


I assume that fighers on CAP constitute the vast majority of missions flown when in the final phase of war, defending HI. So their costs are of most importance. Surely there are other supply expenditures associated with aviation, but you either pay them anyway, or dont ramp up those types of planes as much as fighters (which should be measured in hordes)




Crackaces -> RE: Empire strikes back- NJP vs Wargmr (no wargmr) (2/3/2016 5:02:37 PM)

quote:

The support units require supply which is a total package .. You will pay it in any case


It is different supplying bases away from the home islands and moving supply to these locations to project power.
AS an AFB supplying support in SF is much different than Beru .. the port for example has to be able to maintain the level of action

as a AFB I do see increased supply demand with increased damaged aircraft from accelerated activity ....
Personally I will wait for a comment from Alfred on this I also note increased ops losses when supply is low .....maybe aircraft automatically repair as a part of the cost of supplying support forces ..







njp72 -> RE: Empire strikes back- NJP vs Wargmr (no wargmr) (2/4/2016 10:43:24 AM)

Update Russia- Northern Theatre

Its sheer carnage right across the theatre as the Soviets continue to battle towards freedom.

Despite losing all of its armour assets, the main pocket still has 4 Divs + substantial arty which is proving very difficult to swallow. There doesn't seem to be any supply problems in the pocket given the impact of his arty on my hapless units.

I still think I can eliminate this force but it is a very tough fight.

[image]local://upfiles/30175/A1B9E20535D64609929F39517D5959B4.gif[/image]




njp72 -> RE: Empire strikes back- NJP vs Wargmr (no wargmr) (2/4/2016 10:47:01 AM)

In the South exactly the same problem is occurring. The python is attempting to swallow a giant crocodile with mixed success.

In this second pocket the remainder of his armour on the front (9 armd brigades) is trapped and to some extent battered. However I doubt I have the firepower to finish them off.[:(]

I just don't have enough Type 3s running around. When they do run into Sov armour they generally slaughter it.

[image]local://upfiles/30175/34615F51410A42EA874947113670562F.gif[/image]




PaxMondo -> RE: Empire strikes back- NJP vs Wargmr (no wargmr) (2/4/2016 9:33:52 PM)


quote:

ORIGINAL: njp72

When they do run into Sov armour they generally slaughter it.



Meaning you get slaughtered, correct? Or your Type 3's are able to handle the SOV armor?




Lowpe -> RE: Empire strikes back- NJP vs Wargmr (no wargmr) (2/4/2016 11:20:23 PM)

quote:

ORIGINAL: PaxMondo


quote:

ORIGINAL: njp72

When they do run into Sov armour they generally slaughter it.



Meaning you get slaughtered, correct? Or your Type 3's are able to handle the SOV armor?


Japanese Type 3's can easily handle most Soviet Armor. Except for the T34. Now July 45 it is a different story.[;)]




[image]local://upfiles/44178/F842A2EA5122486DBCA1584FDA57CED7.jpg[/image]




PaxMondo -> RE: Empire strikes back- NJP vs Wargmr (no wargmr) (2/5/2016 12:32:27 AM)


quote:

ORIGINAL: Lowpe


Japanese Type 3's can easily handle most Soviet Armor. Except for the T34. Now July 45 it is a different story.[;)]


It is a good design, I'm just used to having to go up against T34's ... he's a year early, I forgot the date of the T34 ...




njp72 -> RE: Empire strikes back- NJP vs Wargmr (no wargmr) (2/5/2016 9:25:56 AM)

Yep the Type 3 is starting to have a real impact. I have 8 armd regts and 1 armd brigade running around now in Russia.

I suspect due to the poor performance of his armoured units that I am still fighting predominately light tanks (T26s and BT-7s). Even some of my weaker infantry brigades with weak TOEs are pushing his armoured brigades around which surely would not happen if they were equipped with T-34s.

This party is good fun until the allies land in Korea which would have to be on the cards- I know that is exactly what I would do.[:(]



quote:

ORIGINAL: PaxMondo


quote:

ORIGINAL: Lowpe


Japanese Type 3's can easily handle most Soviet Armor. Except for the T34. Now July 45 it is a different story.[;)]


It is a good design, I'm just used to having to go up against T34's ... he's a year early, I forgot the date of the T34 ...






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