dje -> RE: Combat Values (2/27/2016 4:28:23 PM)
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Perhaps I may offer assistance to some of those complaining about combat values, movement etc. In the real world, I am a homicide detective. Using deductive reasoning and all available info I have come up with this conclusion. A. If you look back to Peters posts circa 2006, the game then known as XASL looked exactly like ASL. B. Somewhere along the line he changed the graphics from exact ASL counters to new counters and maps. C. The game gets released with a mod (since when) that has the exact ASL maps and counters avail. D. Somebody figures out that the numbers on the mod counters are exactly the same movement and fire values as ASL. In conclusion, somewhere along the way Pete figured out or was told, he could not exactly replicate ASL, copyright infringe. etc. Pete changes these things but people not related to HIS project, release mods turning it essentially into ASL. So therefore, ASL grognards, the game, counters etc. play almost exactly as ASL. You guys should be lovin' it. If I a am wrong or my post reveals too much info, feel free to delete. Love this game Pete, great work modders.
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