warspite1 -> RE: (No Axis) Warspite + Ormster Allied War Plans (5/12/2016 9:19:54 PM)
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ORIGINAL: Klydon quote:
ORIGINAL: warspite1 quote:
ORIGINAL: Orm If we can decide on the CW actions for this impulse, and whether we should make any DOWs or not, we can get the naval part out of the way before Saturday. What do you think? Or am I rushing it? warspite1 If you are comfortable then you go with it. We'll get criticised whether we go for something risky or we play the % so go with what feels right. On reflection let's proceed with two things in mind. One - secure North Africa - and two lets take no chances with losing convoys and especially TRS. Let's kick Italian butt out of Africa - and then to Berlin!!!! [:D] I am not declaring war on Iraq (if indeed I do) while I'm this far from the border so there's nothing for the Soviets to declare this impulse. I hope people don't go too crazy on whatever strategy you guys cook up, but as usual, there is likely no "right" or "wrong" way to proceed to a point. If anyone gets too crazy, just invite them to start their own AAR against an opponent and see how they like things being on the other side of the glass. [:D] warspite1 Just to be clear, I am not fussed about a bit of criticism - and if I was then I really shouldn't be doing an AAR (have a look at the drubbing I've received in DC:B and previous games of MWIF...oh and CTGW too [:D]) - I think I've only ever won two AAR games - and one of those was against the AI! But in this case its just the idea that EVERYTHING we did was wrong - and no allowance made for the extreme turn length, weather, land throws (at the end - (both sides were equally rubbish at the start)) and we even had the worst of the luck overall at sea. It was that that irritated.
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