Telemecus -> RE: The early air war (12/1/2017 2:08:14 PM)
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If in addition to normal battlefield intelligence you use recon to boost interdiction, see where bombers can go unescorted, track airbases and airgroups over multiple turns, establish what is the enemy air doctrine, and the many other uses for recon, you will easily go over 100 missions. For what it is worth in the earlier example of exhausting fighters by mass recon, every single recon mission had another reason for it that some could would call legitimate. Inevitably any limit on recon will limit any of its many uses. But you could see that as making for a different and interesting game. In as much as recon is an Axis strength it would shift the game balance to the soviet side. But if to address the issue of bugged battle reports, and if not able to just ignore them as they do not affect the wargame situation, then it seems there is no other way than restricting the number of battles in a turn.
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