pauk -> RE: When people play a game as a game (6/5/2004 7:28:36 PM)
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quote:
ORIGINAL: Mike Scholl To J CAMPBELL and PAUK The Historic argument ends on August 15th, 1945..., after theat the game goes into "what if". And I'm perfectly willing to admit that if the shock effect of the first two bombs didn't finally trigger Japan's Surrender in the situation she was in, then a third or fifth wasn't likely to either, and shouldn't have any additional effect beyond the destruction caused. Ok, at least you are following your attitude. I was little bit a sarcastic about "historic argument", however, you are right at this point. Do not want to open discussion again in this matter... quote:
But the destruction caused would still be real. And what I can't understand is how having an additional city/industry hex obliterated 'HELPS" Japan. Historically, the damage levels and casualties produced could be (and were) equaled and exceeded by the massive "fire storms" that several hundred B-29's with incindieries produced. In real terms, the Bomb cut operational losses by enabling 3 bombers to do what 600 might me needed to do otherwise. Exactly! I'm sure that others can also see what i saw... You want to play game where Alies have no loses, or maybe 2-3 bombers. But you have to ask your self one question[:)], how many opponents you would find if the game is "based on Mike Scholl". Dont get me wrong, im not trying to offend you, but this argumentation i simply cannot accept. Because, there is nothing can stop B-29 raids, and game is for Japan already lost . Allied player must ensure to force Japan to surrender prior August 15th. There is no need for "Nuke them! nuke them all" tactic....
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