Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: Interesting Tip to Defend Kuriles

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> The War Room >> RE: Interesting Tip to Defend Kuriles Page: <<   < prev  1 [2]
Login
Message << Older Topic   Newer Topic >>
RE: Interesting Tip to Defend Kuriles - 3/30/2010 12:48:19 AM   
awaw

 

Posts: 127
Joined: 1/11/2010
Status: offline
By the same extension, is it considered gamey to use GD air units from Pescadores? (The tiny island between Taiwan and China)

(in reply to Q-Ball)
Post #: 31
RE: Interesting Tip to Defend Kuriles - 4/6/2010 4:24:38 PM   
Grotius


Posts: 5798
Joined: 10/18/2002
From: The Imperial Palace.
Status: offline
So the consensus is that we can't change the HQ on Para to General Defense after all? In my game, Para is set to the 5th Fleet.

_____________________________


(in reply to awaw)
Post #: 32
RE: Interesting Tip to Defend Kuriles - 4/6/2010 4:51:52 PM   
John 3rd


Posts: 17178
Joined: 9/8/2005
From: La Salle, Colorado
Status: offline
Does anyone have a final answer to the above?  Qball--Excellent topic and Thread.  Thanks.

_____________________________



Member: Treaty, Reluctant Admiral and Between the Storms Mod Team.

Reluctant Admiral Mod:
https://sites.google.com/site/reluctantadmiral/

(in reply to Grotius)
Post #: 33
RE: Interesting Tip to Defend Kuriles - 4/6/2010 4:55:06 PM   
Q-Ball


Posts: 7336
Joined: 6/25/2002
From: Chicago, Illinois
Status: offline
If the Fort on Para is now 5th Fleet, you can still do this to change the HQ:

1. Get a small unit from the Home Islands, a cheap PP spend unit; one of the AA units will do. Change the HQ to a non-restricted one.
2. Move it to Para
3. Change the HQ of the unit BACK to General Defense
4. NOW you can change the HQ of the base to General Defense

Try that, see if it works. It should.

NOTE: This tactic should NOT be abused to change far away bases to Restricted Commands! Anything outside the Kuriles or Okinawa should be considered gamey IMO

_____________________________


(in reply to John 3rd)
Post #: 34
RE: Interesting Tip to Defend Kuriles - 4/7/2010 1:00:32 AM   
Mark Weston

 

Posts: 188
Joined: 2/5/2005
Status: offline

quote:

ORIGINAL: Q-Ball

If the Fort on Para is now 5th Fleet, you can still do this to change the HQ:

1. Get a small unit from the Home Islands, a cheap PP spend unit; one of the AA units will do. Change the HQ to a non-restricted one.
2. Move it to Para
3. Change the HQ of the unit BACK to General Defense
4. NOW you can change the HQ of the base to General Defense

Try that, see if it works. It should.

NOTE: This tactic should NOT be abused to change far away bases to Restricted Commands! Anything outside the Kuriles or Okinawa should be considered gamey IMO


No, as previously discussed in this thread, this doesn't work as of patch 3.

(in reply to Q-Ball)
Post #: 35
RE: Interesting Tip to Defend Kuriles - 4/7/2010 8:36:35 AM   
vlcz


Posts: 387
Joined: 8/24/2009
From: Spain
Status: offline
quote:

ORIGINAL: Q-Ball
AIR HQ: The problem I found is that the Air HQs with 5 radius in the Home Islands have Motorized Support....so they can't be airlifted in whole. The Air Flotilla HQs, though, can, but only have a radius of one.

Airlifting a complete air HQ
1) Airlift airmobile part
2) send remnant to tokyo
3) disband remnant
4) set main unit to receive replacement
4) voila


(in reply to Q-Ball)
Post #: 36
Page:   <<   < prev  1 [2]
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> The War Room >> RE: Interesting Tip to Defend Kuriles Page: <<   < prev  1 [2]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.250