gradenko2k
Posts: 935
Joined: 12/27/2010 Status: offline
|
quote:
ORIGINAL: Zap @Alcenar your quote You are talking about a company that literally can't start a sale on time because they belatedly realised they don't have anyone who understands databases (although they do appear to be trying to fix that). Do you understand how ridiculous that makes you sound? Wow, what's with all the negative vibes? Do you dislike Matrix that much you want to ridicule them. Concerning a sale? That's my take on your post. A lot of hate because Matrix Games is not following what you think is a sure fire win /win business philosophy about demos!!!. It seems to me your attempting to arm twist Matrix to accept your business philosophy. You lost me with your argument. I have nothing but the highest regard for Matrix as a company and for the men and women who represent Matrix. I say that from the many dealings I have had with them over the years. It's not "his" business philosophy or the business philosophy of the OP or the business philosophy of Tim Stone, random internet writer, so much as it that of half a dozen other publishers, including the one with an extremely effective near-monopoly on PC gaming. And yes, I'm sure that the next retort is going to be that ***wargames*** play by different economic rules and Paradox doesn't count because REASONS, but that still leaves a non-trivial section of Matrix's catalog as falling quite neatly into genres that are healthily represented on other digital distributors. Fine, let the grognard games stew in their Habsburgian lineage, but do games like Pandora or Distant Worlds or Buzz Aldrin's Space Program Manager really deserve to be set apart from line-ups like Kerbal Space Program, Endless Space, Sins of a Solar Empire, Sword of the Stars or even Sid Meier's Alpha Centauri itself? Because yeah, I get it, if the audience for an operational-level WWII turn-based strategy game is as insular as this one then I suppose that particular sub-genre is never going to escape from the retail equivalent of the Ottoman Kafes, but those tendrils need not extend their grasp to games that are mainstream and would benefit from established and contemporary marketing strategies.
|