operating
Posts: 3158
Joined: 1/19/2013 Status: offline
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quote:
warspite1 Depends what the game is trying to achieve. As far as I am concerned, this is supposed to be a fun game, based on WWI, that either side can win. Its not a hugely detailed game in terms of OB and historical accuracy and does not need to be - so long as it has a WWI flavour. Totally in agreement with you here. quote:
I do not see how a fun, balanced game is possible if all the minors + Italy may or may not come in. This concept makes the game too predictable (in terms of play balance) and too dependent on early success or failure - thus making scenarios a foregone conclusion. E.g Germany makes a bad start - right no Bulgaria. Russia is struggling, right no Romania. The game becomes a self-fulfilling prophecy. Would agree with you to a point. Only because the game would have to be totally reconstructed, which right now, does not seem likely to happen, except through patches (that may or may not reflect players' points of view). One thing I can say; Is the game is in a state of constant build, which in some games does not happen, or,but rarely. quote:
Bulgaria, the US, Turkey, Italy and Romania should all come in to the war on the side that they historically came in on. Yes, to add to replayability, the actual entry dates may be varied, but the fact of their entrance, and on whose side, should not be. First sentence: Well they do come onto the side intended, but, a savvy opponent, who knows the in and outs of "this game", can change that balance in play, but they have to work at it, with a successful strategy, it's not always a given (especially in MP). quote:
Again to aid replayability, the set up of those countries units should not be set in stone, but should be up to the owning player. There's merit to what you have to say here, however, starting sequences "seem" to be historical. The only differences are: A player who pays attention to the diplomatic panel, can anticipate a country's entrance and plan movements accordingly. The only reason I chime in on that: Is because nobody then really expected a war to happen so quickly, actually it was such a brief time for all these countries to have preparedness to mobilize for total war (including positioning). I've learned plenty about WW1 since the release of this game, Yes, There is room for improvement (like any game), Yes I support the playability of the game, for it has been fun, in spite of some odd features.
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