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Desert War 1940-1942

Product News

Desert War Version 1.0.2 is now available

Posted: 25 SEP 2018

Hi everybody! 
 
Desert War has been updated to version 1.0.2! This update brings many changes and improvements so be sure to check the full Changelog here

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Desert War 1940- 42 Tutorial - Road Movement

Posted: 9 MAY 2018

In this second video tutorial, XTRG gives a very good look to Road Movement in Desert War!
 
Stay tuned for further updates!
 
Desert War is an operational level, ground-centric wargame that recreates the epic tank battles fought between the Axis and Allies for possession of Libya and Egypt.  

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Desert War is OUT

Posted: 22 MAR 2018

1940. While in Europe the German war machine seems unstoppable, in the desert of North Africa the British and its Commonwealth Allies are not willing to concede an easy victory to the Axis. Italian forces - even if initially numerically superior - are not adequately trained or equipped for a prolonged war in such environment, and soon they send request for aid to avoid complete defeat. Berlin answers to the call and a blocking force led by General Erwin Rommel is organized and dispatched to the Libyan shores.

Now, the day has come. Are you ready for Desert War?

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Desert War Tutorial Guide

Posted: 21 MAR 2018

Training is fondamental. Without that, even the best eqipped troops can be prey of a better prepared enemy. You must know your own troops, their potential and limits. 
 
As a commander, you must adapt your plan to un expected situations and quickly, because time is essential and the more you wait the more chances you are leaving to the enemy to exploit your mistakes.
 
This is even truer in desert warfare, where the harsh environment conditions have a direct impact on communication, movement and more.

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Desert War Mechanicics .Shock Explained

Posted: 13 MAR 2018

DESERT WAR:  SHOCK EXPLAINED

“Everyone was talking and chatting, when slowly came into sight the first tank I ever saw.  Not a monster but a very graceful machine with beautiful lines….  Here was the missing tool of penetration, the answer to the dominance on the battlefield of small-arms fire.”—J.F.C. Fuller

Matrix Games/Slitherine’s upcoming release of Brian Kelly’s Desert War 1940-42 uses a simple game mechanic often found in WWII board games.  It gives tank units a “special place” in the player’s toolbox—a positive shift to the combat force ratio if attacking, and the opposite when defending.  Coming up short of attack factors?  No problem!  Throw in some tanks.  A 1 to 1 attack can become a 2 to 1, 3 to 1, 4 to 1, etc.  In Desert War 1940

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Desert War - Extented Preview

Posted: 12 MAR 2018

As the release of Desert War approaches, a one-hour-long preview showing our gameplay has been released by "Real and Simulated Wars Blog"'s YouTube channel.

Don't forget that Desert War will be out next week, the 22nd of March, so stay tuned for more updates!

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Desert War release date

Posted: 2 MAR 2018

Mark the date, as you’ll be able to ride your tanks through the stormy sands of North Africa very soon.

Desert War, the upcoming wargame set in the early years of World War II in Libya and featuring the clashes between the Italo-German Army and the British-led forces, will hit your shelves on March 22nd!

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Desert War - Army Organizations (OOBs)

Posted: 26 FEB 2018

As the development of Desert War is progressing very fast, we want to reveal a bit more about some of the most iconic battles you’ll have to fight. 
 
Check out the Army Organizations of both the Axis and the Allies during Operation Crusader, the Battle of Gazala and El-Alamein! 
 
Stay tuned for further updates and information. Check the official Desert War Product Page

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Desert War needs Beta testers!

Posted: 13 DEC 2017

Desert War, the upcoming wargame in development by Brian Kelly, is proceeding very fast. Thanks to a very dedicated community we have gathered a tremendous amount of feedback that helped us in polishing the game on multiple fronts.

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Desert War - Interview with Devs

Posted: 1 AUG 2017

We had the chance to catch up with Desert War 1940 – 1942 developer, Brian Kelly.

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Desert War Scenario Screenshots

Posted: 13 JUL 2017

We have received a new set of screenshots about our upcoming wargame Desert War, featuring the starting points of the main scenarios available in the game!

Browse between“Operazione E”, “The Battle of Sollum, “The Fall of Tobruk” up to “Operation Supercharge”, and discover plenty of tactical options you’ll have at disposal! 

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Desert War Main Art Revealed!

Posted: 3 JUL 2017

The Desert War developers are proud to reveal the Main Art for their upcoming wargame set in North Africa, during the first years of the Second World War!

In Desert War, nothing is left to chance. From taking care of the supply system to facing enemy raids, you will be constantly on alert. 

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Desert War Beta Recruitment is started!

Posted: 19 MAY 2017

Fellow wargamers, if you can’t wait to challenge yourself in desert warfare, then we have a news for you!

Desert War 1940 – 1942 is about to enter its beta testing phase, and we ask players to help us in important stage!

If you are of a mind to contribute to polishing the game, then look no further and apply by clicking here!

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Are you ready for the Desert War?

Posted: 15 MAY 2017

[North Africa] was the only theatre where the principles of motorized and tank warfare, as they had been taught theoretically before the war, could be applied to the full-and further developed. It was the only theatre where the pure tank battle between major formations was fought." -- Field Marshall Erwin Rommel

Matrix Games is very proud to announce a new wargame is in the making, Desert War 1940 – 1942!

Take the lead of the Italian-German forces or the Commonwealth and relive the key moments of the war!

In Desert War, your main concern will be the safety of your supplies! Make sure to not overstretch your lines and be prepared for enemy incursions within your perimeter! 

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Details


Desert War 1940-1942

Release Date: 22 MAR 2018

Language: English, German, Spanish
Genre: Operational
Turns: Turn-Based WEGO
Complexity: Intermediate, Advanced
Period: World War II


Developer
BK Wargames



Product Specs

  • Theatre: Africa
  • Unit Scale: Operational
  • Players: 1-2
  • AI: Yes
  • PBEM: Yes, Server Based
  • File Size: 434mb
  • Download Time:
  • - 56K Modem: 17hr 13min
  • - DSL or Satelite: 56min
  • - High Speed: 11min
  • Version: 1.00
  • Manual: PDF E-Book, Printed - Color

Product Requirements :
    OS: Windows 7 or better
    Processor: - Pentium 4 or better
    Ram 1GB
    Hard Disc space - 400 MB uncompressed
    Sound Card - DirectX Compatible sound card
    Graphics Card 512 MB DirectX9 Compatible Graphics Card
    Desert War also requires Java -1.7 or better to be installed

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Digital Express Edition: This edition comes with a full color printed box, full color printed CD (with your order number and serial number printed on it) and a PDF E-Book indexed manual.
Standard Edition: This edition comes with a full color printed box, full color printed CD (with your order number and serial number printed on it), a Printed grayscale manual and a PDF E-Book indexed manual.
Collector's Edition: This edition comes with a full color printed box, full color printed CD (with your order number and serial number printed on it), a Printed full color manual and a PDF E-Book indexed manual.