RE: Escort by sub (Full Version)

All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition



Message


Dili -> RE: Escort by sub (3/13/2009 6:55:16 PM)

Can i simulate a surface suicide boat as a midget giving it a depth of 0?




Don Bowen -> RE: Escort by sub (3/13/2009 8:59:08 PM)


quote:

ORIGINAL: Dili

Can i simulate a surface suicide boat as a midget giving it a depth of 0?


Beats the hell out of me.






Dili -> RE: Escort by sub (3/14/2009 9:40:17 AM)

[:D] If it is scary must means it works! Maybe i can make many different midgets, some as small fast boats others even as landing craft!




Dili -> RE: Escort by sub (3/15/2009 1:48:22 PM)

How the release of midgets is made? Ideally we should have 2 options: the ship/submarine is in an hex and we release the midget and it can return. Another is working like in offensive minelaying or land bombardment where in the destination hex the midget automatically released and that way we can manage to release it at night and the mothership is free to return to less dangerous waters.




CV Zuikaku -> RE: Escort by sub (3/15/2009 2:06:52 PM)

How do we build midgets?




Yamato hugger -> RE: Escort by sub (3/15/2009 4:30:13 PM)

Same way you build barges or PTs.




Dili -> RE: Escort by sub (3/15/2009 5:55:23 PM)

So there is not a number limit? Btw since barges are not produced anymore by AK/AP's what are the rules to produce them?




Yamato hugger -> RE: Escort by sub (3/15/2009 6:44:18 PM)

No, they have a limit. Same as barges and PTs. They have ALWAYS had limits. They are built in ports, same same.




Dili -> RE: Escort by sub (3/15/2009 7:41:33 PM)

So this means there can be only be one model of Midget? Can it be upgraded?




Don Bowen -> RE: Escort by sub (3/15/2009 10:23:40 PM)


quote:

ORIGINAL: Dili

So this means there can be only be one model of Midget?


Assuming you mean class by model, why would that be true? You can have more than one class of PT.


quote:



Can it be upgraded?


A ship is a ship and a upgrade is whatever is defined in the editor.






Dili -> RE: Escort by sub (3/16/2009 12:35:03 AM)

quote:

Assuming you mean class by model, why would that be true? You can have more than one class of PT.


You are right i didn't think about that.

quote:

A ship is a ship and a upgrade is whatever is defined in the editor.


Okay, thanks.





Dili -> RE: Escort by sub (3/16/2009 10:11:51 AM)

Does ship construction in a certain Harbour affects that Harbour repair abilities for the kind of repairs that need a dock? In a short example when Musashi is put to sea the dock gets free to repairs?




Yamato hugger -> RE: Escort by sub (3/16/2009 12:51:19 PM)

No different than WitP.




Dili -> RE: Escort by sub (3/16/2009 1:35:48 PM)

thanks




In Harms Way -> RE: Escort by sub (3/18/2009 6:50:35 PM)

I was wondering if building PT boats at harbors are limited to a minimum harbor size or amount of supply on the base?  I've thought it was a bit too easy in WitP to suddenly transport a dozen fueled and torpedo laden PT boats to a newly captured base just by sailing in a AK full of supplies.   Especially if that base was just captured that day.  Apologize in advance if this has already been asked.

Thanks!





Yamato hugger -> RE: Escort by sub (3/18/2009 8:20:08 PM)

Well according to the rules, you need a level 1+ port with 10,000 supplies OR a TF with supplies (doesnt say how many). But I believe this is incorrect (the manual is in the process of being updated as we speak). I thought I read somewhere a while back they were removing the ability to create them in TFs.




Dili -> RE: Escort by sub (4/24/2009 5:54:40 AM)

Is it possible that a ship appears in a Harbour that has no shipyard or that appears in game without being build?




Terminus -> RE: Escort by sub (4/24/2009 8:22:31 AM)

[&:]




Sardaukar -> RE: Escort by sub (4/24/2009 9:56:28 AM)

I think Andy Mac said, that ships will appear where they historically did enter the Pacific War. Or something to that effect.




John Lansford -> RE: Escort by sub (4/24/2009 12:26:56 PM)

Some of the Dutch subs in WitP "appear" in Dutch ports which don't have shipyard repair facilities.  Will this happen in AE as well?




String -> RE: Escort by sub (4/24/2009 12:48:22 PM)


quote:

ORIGINAL: John Lansford

Some of the Dutch subs in WitP "appear" in Dutch ports which don't have shipyard repair facilities.  Will this happen in AE as well?


Why shouldn't it?




Terminus -> RE: Escort by sub (4/24/2009 1:24:20 PM)

Indeed.




John Lansford -> RE: Escort by sub (4/24/2009 1:44:44 PM)

Well, where were they before they "appeared"?  Or did they just spring full-formed from Zeus' brow?




Don Bowen -> RE: Escort by sub (4/24/2009 1:59:43 PM)


quote:

ORIGINAL: John Lansford

Well, where were they before they "appeared"?  Or did they just spring full-formed from Zeus' brow?


I actually have a lower opinion.

In AE, ships that arrive from off map (i.e. from the Atlantic) will generally appear at off map bases. Ships that appear on map at a specific location were built there, or in a few cases, converted, recommissioned, etc. at that location. Sometimes a ship will appear at an on-map location simply because we are unable to find data to determine where/when it should appear at one of the off map bases. Especially that maddening "left New York on the 29th and arrived Pearl on the following 22nd" that DANFS so very loves. And, for some small or merchant ships, there is just not enough data so they "appear" at the national home base - just like WITP.

However, in AE, it is important. For purposes of arrival, ships that appear at on map bases are considered to be built or commissioned there. If that port is captured before the ship arrives - it will be lost. You will see it in the lost ship report as "destroyed before completion" or, if the scheduled arrival is a long time after the port is captured, as "cancelled".

Important for modders.





Dili -> RE: Escort by sub (4/24/2009 3:06:36 PM)

quote:

Well, where were they before they "appeared"? Or did they just spring full-formed from Zeus' brow?


Merchants that existed at War start but are requested to military service only after War Start, eventually in some harbour that don't have any shipyard.




Ron Saueracker -> RE: Escort by sub (4/25/2009 11:44:15 AM)


quote:

ORIGINAL: Yamato hugger


quote:

ORIGINAL: Ron Saueracker

The goat disappeared during the tornado but I've heard a few cute lambs moved in!![;)]


So in a few months you will have baby veals running around looking at you and saying "Daaaaaa deeeee"? [:D]


So, no goat or lambs across the street. But there is a very cute Bulgarian maid working the hotel nearest my patio. She bends down alot it seems when I'm having a coffee on the patio!![:D]




JWE -> RE: Escort by sub (4/26/2009 6:07:02 PM)


quote:

ORIGINAL: Ron Saueracker
So, no goat or lambs across the street. But there is a very cute Bulgarian maid working the hotel nearest my patio. She bends down alot it seems when I'm having a coffee on the patio!![:D]

Better hope she's not related to Keiser Soze.




Terminus -> RE: Escort by sub (4/26/2009 6:16:50 PM)

Well, the best trick the Devil ever pulled WAS convincing people he didn't exist...




Dixie -> RE: Escort by sub (4/26/2009 6:29:36 PM)


quote:

ORIGINAL: JWE


quote:

ORIGINAL: Ron Saueracker
So, no goat or lambs across the street. But there is a very cute Bulgarian maid working the hotel nearest my patio. She bends down alot it seems when I'm having a coffee on the patio!![:D]

Better hope she's not related to Keiser Soze.


I am shocked that several youngsters at my worplace didn't know who he was [X(] What films are the youth of today watching? [:(]




Terminus -> RE: Escort by sub (4/26/2009 6:30:42 PM)

High School Musical 3, I think...[:D]




Page: <<   < prev  16 17 [18] 19 20   next >   >>

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI
2.75