kirkgregerson -> RE: Battle of Kharkov! (6/7/2011 7:53:57 PM)
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Personally I don't care if HQ buildup is nerfed and the 2:1 can stay. I'm more concerned about the combat engine and the completely bogus results that it can generate. You want to fix WitE and get it resemble historical battle results, which by the way are very well documented in in 42 in let's say 10,000 or so sources (books, papers, etc.). Main problem is the 'Super Ant' love that WitE seems to maintain. Why would any combat engine for this period and these opposing forces have something like below as a possibility and want to be taken seriously. German forces: 45,000 men, 400 arty, 25 afvs vs Soviet forces: 1000 men, 70 arty, 0 afvs, fort:2 conditions: June 42, clear hex, clear weather results axis loses 200 men, 5 arty soviet loses 200 men, 15 arty unit retreats (sometime routes w/about same loses) **conclusion Are you fricken serious? This Soviet unit would have been smashed and would have either annihilated or surrendered whatever was left of it. This is a common trend in WitE for small units irregarless of what is attacking them to take maximum 30% loses and just retreat or even better for Sov player route farther back with same loses. Sure, if were dealing with a small units with HIGH morale and HIGH exp, maybe then I can see it getting away somewhat without being destroyed. However, this is 1942 and this Sov units was LOW morale and LOW exp. * I've seen the above results and similar... MANY MANY MANY times now and so have others that have played enough WitE. IMO, if WitE developers can end this love affair with ANT units in combat results, it would go a long way to correcting a majority of issues with the campaign game. Especially when were dealing with the Soviets common disposition of forted ANT units in DEPTH starting Spring/Summer 42. If other play-balance issues arising from making the game avoid nonsensical battle results, SO BE IT. Deal with those in a reasonable fashion. Let's have some priorities about this being a historical WW2 combat game and not partially fantasy.
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