RE: 4 player E-mail: AAR (Full Version)

All Forums >> [New Releases from Matrix Games] >> World in Flames >> After Action Report



Message


AllenK -> RE: 4 player E-mail: AAR (9/16/2017 9:23:02 AM)

That's a relief. I thought you'd managed to hack into my cloud family album.




warspite1 -> RE: 4 player E-mail: AAR (9/16/2017 9:57:44 AM)

May/Jun 1942
Impulse: 3 (Allied)


Land Movement (cont)

Soviet Union
South of the Priyat, the Soviets try and trade space for time...but they are running out of space - the Dneipr is not that far away. Will they have any units to defend it? As with Minsk in the north, so Odessa in the south is designated a Fortress city.

Air Transport: None
Debark:

United States
The lead elements of the US 15th Army Group land in northern Finland.

[image]local://upfiles/28156/B24EB3D5EBD04CD7B3E609FD796CD314.jpg[/image]




warspite1 -> RE: 4 player E-mail: AAR (9/16/2017 10:17:44 AM)

May/Jun 1942
Impulse: 3 (Allied)


Land Combat:

Soviet Union
Two attacks are announced in Manchuria against the Manchurian territorials

Chinese Communists
Mao's Eastern Army launch an attack on Suchow.

Commonwealth
The Indian Army carry out more anti-partisan activity in India.




warspite1 -> RE: 4 player E-mail: AAR (9/16/2017 10:31:12 AM)

May/Jun 1942
Impulse: 3 (Allied)


Manchuria first - what do the Japanese want to do re HQ support?
[image]local://upfiles/28156/39A0E60892044AD0B78BDD3F3A1DC6BD.jpg[/image]




AllenK -> RE: 4 player E-mail: AAR (9/16/2017 10:36:57 AM)

No HQ support, thanks.




warspite1 -> RE: 4 player E-mail: AAR (9/16/2017 10:46:47 AM)

What about aircraft? (none for the Soviets)

[image]local://upfiles/28156/6B670D0FD61D4FA583B773BD443555B6.jpg[/image]




AllenK -> RE: 4 player E-mail: AAR (9/16/2017 10:53:52 AM)

The Ki-51 will support the defence of Suchow, land back where it started.

The 105mm will support the defence of the 4-2 TERR, thanks.




warspite1 -> RE: 4 player E-mail: AAR (9/16/2017 10:59:31 AM)

May/Jun 1942
Impulse: 3 (Allies)


Ground Support:
The Japanese add 2 to the defence of Suchow
The Japanese add 3 to the defence on the Liao River.

Attacking HQ Support (Mao) - throw fails on a 7


The combats for this impulse
[image]local://upfiles/28156/5F788DDD19D34939AF3759C317F08B1F.jpg[/image]




warspite1 -> RE: 4 player E-mail: AAR (9/16/2017 11:09:41 AM)

May/Jun 1942
Impulse: 3 (Allies)


We'll take it from the bottom (ohhh eerr missus!) and start with the Indian Army. A pincer attack is mounted east of Hyderabad by the 16th Infantry Corps and the 21st Mechanised Corps at odds of 5:1 no modifiers.

The Partisans prove difficult to dislodge in their forest terrain and although destroyed, cause huge casualties to the Indian infantry.


[image]local://upfiles/28156/5FC094C755A3407A893449D6E96D528F.jpg[/image]




warspite1 -> RE: 4 player E-mail: AAR (9/16/2017 11:12:00 AM)

May/Jun 1942
Impulse: 3 (Allied)


Next are the Chinese. 3:1 No modifiers. I assume that this will be assault?




AllenK -> RE: 4 player E-mail: AAR (9/16/2017 11:15:15 AM)

quote:

ORIGINAL: warspite1

May/Jun 1942
Impulse: 3 (Allied)


Next are the Chinese. 3:1 No modifiers. I assume that this will be assault?


Yes please.

I was half-way out of my seat in joy when I saw that 1 roll on the E-mail. Then my eyes caught site of the location. Oh well, good time to use one of those up for the Allies [8|].




warspite1 -> RE: 4 player E-mail: AAR (9/16/2017 11:34:35 AM)

May/Jun 1942
Impulse: 3 (Allied)


The Japanese 6th Army easily fight off a woeful attack by Mao's Eastern Army. The Chinese leader is no military genius... fractional odds fail and another 1 is thrown.

Damn I got rid of the picture before getting a chance to post - sorry [:(]. The Chinese lose a MIL and a CAV.




warspite1 -> RE: 4 player E-mail: AAR (9/16/2017 11:46:10 AM)

May/Jun 1942
Impulse: 3 (Allied)


Over to Manchuria now and the attack on the Soviet right flank first. This is 3:1 +2 and the Soviets choose blitzkrieg. The attack is poorly co-ordinated between the tanks and infantry and although the Soviets manage to destroy the stubborn defenders, they are thrown into chaos.

The fractional odds fail and a 2 is thrown.

[image]local://upfiles/28156/B4077F013629413580CCE17B4CF2C9D8.jpg[/image]




warspite1 -> RE: 4 player E-mail: AAR (9/16/2017 11:50:29 AM)

May/Jun 1942
Impulse: 3 (Allied)


Last attack of the turn is in the mountains of Manchuria and is a 4:1 +1. I assume the Japanese will choose assault?




AllenK -> RE: 4 player E-mail: AAR (9/16/2017 11:52:48 AM)


quote:

ORIGINAL: warspite1

May/Jun 1942
Impulse: 3 (Allied)


Last attack of the turn is in the mountains of Manchuria and is a 4:1 +1. I assume the Japanese will choose assault?


Yes please.




warspite1 -> RE: 4 player E-mail: AAR (9/16/2017 12:02:17 PM)

May/Jun 1942
Impulse: 3 (Allied)


The Manchurian defenders in the mountains are well dug in, but are spooked by news that their supply line back to Mukden has been cut. Some of the more inexperienced troops were therefore quick to withdraw and this led to a rout that was gratefully exploited by the elite mountain troops.

The final attack sees the fractional odds fail yet again but an 8 was thrown for the combat.

[image]local://upfiles/28156/92E64CC3B6FA4468BD45130454539D1E.jpg[/image]




warspite1 -> RE: 4 player E-mail: AAR (9/16/2017 12:15:48 PM)

May/Jun 1942
Impulse: 3 (Allied)


Air Rebase:

United States
A bomber group unloads into Murmansk.
A fighter unit is transferred from Liverpool to Dover.
A Mitchell bomber unit in Egypt rebases to Port Sudan.
Finally a naval bomber group rebases to Wellington from Pago Pago.

China
A P-40E unit rebases east of Wuhan.

Commonwealth
The Beaufighter in Port Sudan rebases to Aden, while the Blenheim there rebases to Madras.

Soviet Union
The MiG-3 in the Ukraine is moved back behind the Dneipr and the Pe-2 is moved to the forest northwest of Dnepropetrovsk

HQ Reorganisation:

Soviet Union
Koniev reorganises the his two advance units and a bomber.


[image]local://upfiles/28156/083AC4085AD5421589911BAF4295BD74.jpg[/image]




AllenK -> RE: 4 player E-mail: AAR (9/21/2017 5:51:26 PM)

M/J 42 Axis 4

Germany land, Italy and Japan combined.

Japan sends 4 CVP bombers escorted by 3 CVP fighters to port strike Singapore.

Does the RSAF Hurricane group wish to intercept?

[image]local://upfiles/47730/C7F6E2201F1545D0A67846A088564035.jpg[/image]




warspite1 -> RE: 4 player E-mail: AAR (9/21/2017 6:05:09 PM)

Yes please, the Saffers are ordered into the air in order to show the Imperial Japanese Navy what flying and fighting are all about.




AllenK -> RE: 4 player E-mail: AAR (9/21/2017 6:40:03 PM)

Subs not committed as per standing orders.

Surprise: Allies 1, Axis 10. How do the Allies want to play this?

[image]local://upfiles/47730/48CF4DDAAB4C47FBBE14D2AE16326F60.jpg[/image]




warspite1 -> RE: 4 player E-mail: AAR (9/21/2017 6:53:24 PM)

The South Africans wish to increase their A2A column by 3 (6 pts) and reduce the enemy value by 2 (4 pts) please.




AllenK -> RE: 4 player E-mail: AAR (9/21/2017 7:05:09 PM)

The air combat doesn't go particularly well for the Allies.

The second bomber cleared through was Allied choice. I selected the lowest factor bomber (the 3 factor B5N1), rather than delay to bounce a decision request across.

The Hurricane was returned to Singapore.

Hope this is okay. If not, will redo.

[image]local://upfiles/47730/5CFA181A73F7433293AD502068789524.jpg[/image]




warspite1 -> RE: 4 player E-mail: AAR (9/21/2017 7:09:29 PM)

Well going for A2A was always risky, but with a +4 and -3 I figured I would kill a couple of aircraft even if some of the attackers then got through - and the Japanese can't afford the losses. But then.....

Orm will be distinctly unimpressed [:(]

Yes, Singapore is fine.




AllenK -> RE: 4 player E-mail: AAR (9/21/2017 7:14:14 PM)

The Japanese bombers run into a pretty furious AA barrage. Many losses are caused and a large number of the survivors drop their ordnance too far from target.

[image]local://upfiles/47730/FB1A644F95C940999D26B1F459ACE9FC.jpg[/image]




AllenK -> RE: 4 player E-mail: AAR (9/21/2017 7:21:44 PM)

The surviving aircraft with the bravest pilots press home their attack towards the alpha target. The American CV Hornet looms squarely in their sights.

Multiple torpedo hits include penetrations of fuel storage bunkers. The resulting fires spread rapidly to ammunition lockers and the big flat-top is rapidly reduced to a burnt out irreparable hulk.

How do the Allies wish to place the first D?

[image]local://upfiles/47730/C7033AA5E04340B5A9BB018ADBFDD6B7.jpg[/image]




warspite1 -> RE: 4 player E-mail: AAR (9/21/2017 7:24:22 PM)

USS California please




AllenK -> RE: 4 player E-mail: AAR (9/21/2017 7:37:22 PM)

The USS California and USS Ranger disappear amongst a curtain of explosions and spray. Naval commanders fear for the worst but as the dust settles the ships emerge shaken but not stirred.

Any preference for the remaining A?

[image]local://upfiles/47730/7888BB8C0B3744E59B93299F5064F83D.jpg[/image]




warspite1 -> RE: 4 player E-mail: AAR (9/21/2017 7:40:32 PM)

The Wee Vee please.




AllenK -> RE: 4 player E-mail: AAR (9/21/2017 7:49:21 PM)

USS Wee Vee and USS Louisville suffer some chipped paint from spent shrapnel.

As the surviving Japanese aircraft return to their carriers and silence descends, a faint ethereal whisper is heard.

"Never disturb a Hornet's nest....."

[image]local://upfiles/47730/C65324BBB138476CA4A65CA77A50676D.jpg[/image]




warspite1 -> RE: 4 player E-mail: AAR (9/21/2017 7:53:13 PM)


quote:

ORIGINAL: AllenK

"Never disturb a Hornet's nest....."

warspite1

You didn't quote the entire saying AllenK:

Never disturb a Hornet's nest unless there is a numbnuts in charge of said nest - in which case you can poke the thing into oblivion without fear of being stung (Anon 1798).




Page: <<   < prev  162 163 [164] 165 166   next >   >>

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI
1.25